mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-18 23:07:07 -05:00
Merge pull request #7255 from klosixgaming-arch/patch-1
docs(playgo): PPSA03490 needs APS5_PLAYGO_UNLISTED_CHUNKS=absent
This commit is contained in:
1 file changed
+1
-1
+1
-1
@@ -164,7 +164,7 @@ When a dump has neither `sce_sys/playgo-chunk.dat` nor `sce_sys/playgo-scenario.
|
||||
| Value | Answer for an unlisted chunk ID | Observed title that needs it |
|
||||
|-------|---------------------------------|------------------------------|
|
||||
| `installed` | Report it as installed (`LOCAL_FAST`). | High on Life (PPSA15388) needs this to load its saves. |
|
||||
| `absent` | Return `SCE_PLAYGO_ERROR_BAD_CHUNK_ID`. | Sifu (PPSA03001) uses this result to end its chunk-ID search. |
|
||||
| `absent` | Return `SCE_PLAYGO_ERROR_BAD_CHUNK_ID`. | Sifu (PPSA03001) and Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles (PPSA03490) use this result to end their chunk-ID search. With `installed`, PPSA03490 keeps asking about higher chunk IDs forever, so its chunk list grows until startup fails with a `Ran out of memory allocating 5565054976 bytes` error. |
|
||||
|
||||
Leave the variable unset to keep the explicit error. Any other value also stops with an error. Dumps that include PlayGo metadata are unaffected. These title-specific results come from emulator runs and have not been verified against a console.
|
||||
|
||||
|
||||
Reference in new issue
Block a user