6 Commits
Author SHA1 Message Date
Nithishvelan M 89e1425662 fix(libScePlayGoDialog): return COMMON_DIALOG_ERROR_NOT_FINISHED for uncompleted dialog
Align scePlayGoDialogGetResult unfinished error code with the other common dialog modules across the tree (0x80B80005, COMMON_DIALOG_ERROR_NOT_FINISHED) instead of 0x80ED0005. Update GuestPlayGoDialog test and technical debt entry accordingly.
2026-10-19 16:58:29 +02:00
Nithishvelan M 061b9fa426 fix(libScePlayGoDialog): return error for uncompleted dialog in scePlayGoDialogGetResult
Validate that the dialog is in finished state before returning results in scePlayGoDialogGetResult, returning ERROR_INVALID_STATE when called while initialized, and cover this case in GuestPlayGoDialog.
2026-10-19 16:58:29 +02:00
Nithishvelan M 8b5595c766 fix(libScePlayGoDialog): drop unused header and cover uninitialized close in guest test 2026-10-14 19:53:53 +05:30
Adrià FranchandClaude cf7c599087 feat(libs): implement scePlayGoDialogGetStatus
Rename the NOAMxY2EGS0 stub and return the dialog's current status
without advancing it.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-05 19:32:16 +02:00
Pouare514 1c724c0228 feat(libs): Cyberpunk 2077 loading support (REDGalaxy + stubs)
# Conflicts:
#	core/libs/prx/libSceContentExport/Export.cpp
#	core/libs/prx/libScePlayGoDialog/Export.cpp
2026-10-02 23:14:04 +03:00
Pouare514 c9ec561697 feat(libScePlayGoDialog): add PlayGo install dialog 2026-10-02 13:34:54 +02:00