libSceCesCs goes to 17 of 17: three-byte EUC-JP JIS X 0212 (0x8F)
characters convert through a table read from the Unicode consortium's
JIS0212.TXT, both directions, so sceCesEucJpToUcs2, the MbcsStrTo*
and *Get*Len forms and the context conversions accept them, and a
character with cells in both JIS X 0208 and JIS X 0212 still encodes
to the two-byte form. sceCesRefersUcsProfileCp1250 returns a profile
with the Windows-1250 table of Microsoft's bestfit1250.txt, accepted
by the SBC and context conversions.
The AudioOut HDMI bitstream Sys family follows the Ex ports: SysOpen
opens a port only for mode 5, the TrueHD MAT route EVO-PLAYER-PS5
reads from the firmware 12.70 mode tables, paced at 192 kHz with no
host device; SysConfigureOutput accepts the observed HDMI MAT switch;
SysClose closes a Sys port. sceAudioOut2MasteringGetState fills the
states by states id with the descriptors KytyPS5 declares, SetParam
answers a null parameter with the mastering invalid-API-parameter
error, Set3DLatency follows KytyPS5's output validation (0x80268001
above 2, any user), SetSystemDebugState records the debug state id,
and GetSpeakerArrayCoefficients returns the front pair KytyPS5 and
prosper both return.
sceAudioInOpen accepts param 0x10 as float mono like KytyPS5; HqOpen
answers a longer grain or a lower rate with the invalid-size and
invalid-frequency errors; AsyncOpen also accepts the 384-sample grain
SharpProspero documents. sceGameUpdateGetAddcontLatestVersion answers
a null entitlement label with 0x80412803, as prosper does.
A PS5 (firmware 13.60) reports the front left speaker of its speaker info at +30 degrees and the front right one at -30, and -360 for the azimuth and elevation of every empty slot, in every HDMI device type and channel setting it offered. sceAudioOut2GetSpeakerInfo reported the front pair the other way round and empty slots as 0, the front centre direction. The type stays 0: the console's type followed the HDMI device type, and it reported 0 with the device set to TV.
sceAudioOut2ContextGetQueueLevel left out the grains that
sceAudioOut2ContextAdvance completed and no push had consumed yet. While
pushes filled the 40 ms cushion the level stayed at 0, so a title that
renders as many grains as the level leaves room for and pushes them on
another thread rendered a full queue again after each push. PPSA23226's
Wwise sink does that and stopped once more than 16 completed grains
awaited a push.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Surround Sound Studio (PPSA99051) opens an Ex port for IEC 61937 bursts
when a clip is played. Follow the disassembly and console log in
sainsaji/PS5-Audio-Passthrough-Research: ExOpen refuses modes outside
mask 0x61F with 0x80260015 and opens an S16 stereo port of 256 frames at
48 kHz or 1024 frames at 192 kHz; ExConfigureOutput refuses a nonzero
first argument with 0x80268009 and returns 0 for the documented modes
and targets; ExClose returns 0. The host has no HDMI bitstream output,
so an Ex port has no device and drops its bursts at its own rate.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Palworld (PPSA23126, #2648) stops at start-up on the export, imported by
its bundled libdiscord_partner_sdk.prx:
FAIL: unresolved ELF import oiOi7vgPfAY from libSceAudioOut.prx
PPSA28416 imports it from its bundled party-ps5-shipping.prx as well. The
call itself has not been observed yet.
SharpProspero (5dfdb4b0, Interop/Audio/AudioOut2.cs:460-464) declares
`int sceAudioOut2EnableChat()`, "Allows chat audio alongside the
application's own", and the ps5-payload-dev SDK stub (f5d40f02,
sce_stubs/libSceAudioOut.c:62) exports it as well. There is no context or
handle to validate. The host mixes no chat audio and AudioOut2 has no chat
port, so the call records that chat audio is allowed (traced once with
APS5_TRACE_AUDIOOUT2) and returns 0. Whether the console fails it without
a chat session or when repeated is recorded in technical debt, and the
PPSA28416 "signature unknown" entry is dropped.
NID oiOi7vgPfAY matches tools/nid_names.py and the shadPS4 aerolib list.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Reports a full game, not a Play First Trial: 0 is written to the uint32_t output and 0 returned; a null pointer returns 0x817D0002.
Signature, value, one-word write and error match sceNpEntitlementAccessGetGameTrialsFlag and sharpemu src/SharpEmu.Libs/Np/NpEntitlementAccessExports.cs:98-116. 0x817D0002 is the parameter error of KytyPS5, prosper and sceNpEntitlementAccessGetEntitlementKey. The library has no initialization state, so none is checked. Update technical debt documentation and add unit test in guest_offline_imports.
sceAudioOut2PortGetState returned the two channels of the host output for
every port. It now reports the channel count of the port's data format and
clears the rest of the state, so the reserved fields no longer keep the
caller's stack contents. The speaker info and system state calls are
unchanged; a new test covers all three, since none had one.
The channel count follows SharpEmu, another emulator; no console
measurement exists, recorded in TechnicalDebt.md. ASTRO BOT and ASTRO's
PLAYROOM reportedly stop on an assertion that depends on the reported
state (#4317); which field matters is not isolated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Gran Turismo 7 (PPSA01317) fails to load on unresolved imports and on
two needed libraries that AnyPS5 does not build (#4782).
- sceAppContentDownloadDataFormat empties /download0, as
sceAppContentTemporaryDataFormat does for /temp0.
- sceNpAuthSetTimeout returns REQUEST_NOT_FOUND for an unknown request
like the other request calls, and OK otherwise; no request reaches the
network the timeouts would bound.
- sceNpWebApi2PushEventSetHandleTimeout throws for an unknown library
context, like sceNpWebApi2GetMemoryPoolStats, and returns OK
otherwise; push event handles are not tracked and nothing waits on
one offline.
- sceSslDisableVerifyOption, sceSslGetAlpnSelected, sceSslSetAlpn,
sceSslSetMinSslVersion, sceAudioOutDeviceIdOpen and the unnamed
libScePsml NIDs xNZM9Y5lf-M and lcZD9tJraAw are declared without
parameters and throw; their signatures are unknown.
- libSceUsbStorage and libSceUsbStorageDialog exist with no exports,
like libSceXml: the title lists both as needed but imports nothing
from them.
Each assumption is recorded in the library's technical debt file.
Co-authored-by: dawid-swiecicki <8942606+dawid-swiecicki@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
UFC 6 (PPSA23566) imports sceNetResolverAbort (#992, #1502); Palworld
(PPSA23126) and LEGO Horizon Adventures (PPSA14632) import
sceNetResolverStartNtoaMultipleRecords.
Signatures and behaviour follow shadPS4 811bfcd7d17e
(src/core/libraries/net/net.cpp, net_resolver.cpp); the abort signature
also matches SharpProspero Interop/Net/Socket.cs.
sceNetResolverStartNtoaMultipleRecords shares the lookup of the Ex form
and, like it, throws for any flag. sceNetResolverAbort returns EBADF for
an unknown resolver and throws for flag bits other than NTOA (1) and
ATON (2) preservation. Host lookups cannot be interrupted, so an abort
during a running lookup makes it fail with EINTR when the host call
returns, without writing its output; with nothing running, the
preservation flags make the next lookup of that kind fail with EINTR.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit bcc8be8a58aa6a9e6b7c288d8a90af6ed63837aa)