Following the PS5 3.20 module as read by prosper:
- a second sceGameUpdateInitialize returns 0x80412802, and
sceGameUpdateTerminate without initialization returns 0x80412801;
- sceGameUpdateCreateRequest returns 0x80412801 before initialization;
- sceGameUpdateCheck checks the id, the pointers, the 0x30 sizes and
the zero option and reserved words before initialization;
- sceGameUpdateAbortRequest and sceGameUpdateDeleteRequest return
0x80412805 for an id that was never created instead of success;
- sceGameUpdateGetAddcontLatestVersion checks its pointers before
initialization.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>