Unreal titles end in their own libc fatal path with the UTF-16
LowLevelFatalError message in a register, and the crash report shows
only the first 64 bytes of it as hex words, so the message is lost
(#4238: Demon Slayer PPSA03490, Stray PPSA02100).
For every general register that points at readable memory starting
with at least four printable ASCII characters, as UTF-16LE or as single
bytes, the report now prints the text up to a NUL, the first other
character, 512 characters or the end of readable memory (each page is
checked with VirtualQuery before it is read).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A graphics pipeline the store builds or a compute pipeline a dispatch builds is
appended to pipelines.journal next to the shader cache entries, as the
materialized result of each stage (the specialized SPIR-V, bindings and push
constants) plus the recipe the pipeline was built from: the stages'
identities, vertex input layout, descriptor set layout keys and the state
fields the Pipeline constructor reads. When a VulkanDevice is created with a
window (a headless device waits for its first draw or dispatch, since the
window's device usually replaces it first) the journal is loaded and its
pipelines are built on a pool of threads while the title loads, so the first
draw or dispatch of a configuration seen on an earlier run finds its pipeline
resident instead of compiling it on the queue worker.
The pipeline stores key on RecompileResult::Identity, a hash of the module
words, specialization constants, subgroup width and bindings that is the same
on every run (SharedSpirv::ContentHash, computed once per shared module),
rather than on the process-lifetime variant ids; a generated stage is keyed
like any other. CachedPipeline builds outside the store's mutex and the
library parts and link are built outside the library store's mutex, so replay
threads and queue workers build in parallel; a concurrent build of the same
key keeps the first inserted. A replayed pipeline enters the store at its
least recently used end and a full store takes none, and its optimized relink
waits for the first draw that binds it, so the title's own pipelines come
first in both. The compute pipeline creation moves into
VulkanDevice::createComputePipeline, shared by dispatches and the replay. The
store key also covers the color component mapping, the depth target's sample
count and a depth bias clamp, which the constructor reads.
The file names the device it was written for (the properties the driver's
pipeline cache file is named by) and starts over for another; a torn tail is
cut at a record boundary; two runs sharing the directory take turns on a lock
file and keep each other's records; a read failure never starts the file
over. A device cancels its replay before it is replaced or destroyed, and a
replaced device destroys its pipelines then rather than at the driver's stop.
APS5_NO_PIPELINE_JOURNAL=1 disables it; APS5_PIPELINE_JOURNAL_THREADS,
APS5_PIPELINE_JOURNAL_ENTRIES (the first recorded), APS5_PIPELINE_STORE_ENTRIES
and APS5_PIPELINE_JOURNAL_MAX_MIB bound it; APS5_PROFILE_DRAW prints a
[pipeline-journal] summary. APS5_VERIFY_SET_LAYOUTS=1 now also checks a
dispatch's set layout against the one described from its shader. The lavapipe
test suite, which shares one cache directory, runs with the journal off except
for the journal's own tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01P6hw3kRAuQdfcU9YCZgaoK
A GPU hang or a crash in a title leaves no record of what the queues
were last given: APS5_TRACE_GPU prints every submission (too much to
leave on), and the WAIT_REG_MEM timeout message shows only the packet
before the wait on the waiting queue.
Each queue now keeps a ring of its last 16 submissions
(APS5_PM4_RING=<n>, 0 to 4096, 0 disables): the TraceMs time in tenths
of a millisecond, serial, size, guest address and a copy of the first
512 dwords after indirect buffers are inlined, recorded under the
driver lock next to the serial, REWIND tails included. The ring of a
queue and the failure report registration are set up at the top of
Submit, before any output is reserved, so recording under the lock
does not allocate. Disabled, Submit only tests a static flag; enabled,
it costs one bounded copy per submission.
DumpSubmissionRings decodes the kept dwords with Pm4::PacketWords and
the new Pm4::KnownName, which returns the decoder's names as views of
static strings (empty for an unknown opcode, printed as UNKNOWN_0x%02x);
Pm4::Name now builds its std::string from it. Every line is formatted
with integer and string conversions only into a 512-byte stack buffer
and written with one WriteFile / write(2) on the stderr handle, so the
dump does not allocate from the C runtime heap, lines from other
threads do not interleave and the CRT stream lock is not taken (the
rule of #3871). The header gives the number of queues and the ring
size, and each queue line the submissions recorded and kept.
libc gets a small registry of failure reports
(LibcRegisterFailureReport_nid_no_patch, Unregister, Run); Run runs
the registered reports the first time it is called and returns at once
after that. The Windows crash report runs it after the thread dump of
an unhandled exception, after SIGABRT (which also covers the
APS5_HANG_DUMP_SECS timed dump, since it aborts) and after an invalid
CRT parameter, so an abort after a reported exception does not print
the rings twice. The driver registers its dump at the first submission
and unregisters at static destruction; the dump there waits a bounded
time for each ring lock. What the crash-path dump cannot do (a ring
held by the crashed thread, rings corrupted by the crash, Linux) is
recorded in technical debt.
APS5_STALL_WATCHDOG_SECS=<n> (0 to 86400, 0 disables) makes a waiter
that has not progressed for n seconds dump the rings once per wait: a
WAIT_REG_MEM (progress as for APS5_GPU_WAIT_TIMEOUT_MS: another packet
runs or completes), a REWIND waiting for the title, and a compute
submission held behind queue 0. The last one prints under the driver
lock, so submissions and the other queues wait for it (USAGE.md says
so). Both variables are read at the top of Submit, so an invalid value
of either throws at the first submission and never later inside a GPU
worker. The order wait behind queue 0 releases its order hold on scope
exit, so a throwing dump cannot leave it counted.
No packet semantics change; packet sizes and names are those of the
existing decoder (PM4 type-3 header layout as in Mesa
src/amd/common/sid.h). The queue bound of Submit and of the rings is
one constant, SubmissionQueueEnd.
Tests: agc_driver_pm4_tests gets ten modes, each its own ctest:
agc_driver_pm4_ring (APS5_PM4_RING=4, six submissions on queue 0 and
two on 0x20: the dump holds #3..#6 and #1..#2 in order, nothing
older), agc_driver_pm4_ring_empty (one line), _ring_disabled (one
line), _ring_invalid and agc_driver_pm4_stall_watchdog_invalid
(APS5_STALL_WATCHDOG_SECS=1x: the submission throws and is not
executed), _ring_report (LibcRunFailureReports_nid_no_patch dumps the
rings), _ring_report_heap (Windows: with ucrtbase.dll's HeapAlloc and
HeapReAlloc imports counting calls from the reporting thread, the
failure report of a submission holding INDEX_BUFFER_SIZE names it and
allocates nothing, while Pm4::Name of the same header is seen
allocating), and with APS5_STALL_WATCHDOG_SECS=1 a WAIT_REG_MEM
(agc_driver_pm4_stall_watchdog), a REWIND (_stall_watchdog_rewind) and
a compute submission held behind a queue 0 rendering wait
(_stall_watchdog_order), each held for about 2.5 s, dump once and
complete when released. The PM4 catalog test checks KnownName against
every opcode and custom name. windows_backtrace_failure_report checks
that abort() runs the registered reports once and not an unregistered
one; windows_backtrace_failure_report_once that abort() does not run
them again after an earlier run. With the dump decoding through
Pm4::Name, agc_driver_pm4_ring_report_heap fails with "the failure
report allocated from the C runtime heap"; with Run resetting its
flag, windows_backtrace_failure_report_once prints the report twice.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Shader cache section says only that subdirectories of other versions are removed after 14 days. housekeeping() in ShaderDiskCache.cpp removes nothing from the current version, and no size or entry limit applies there.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
A Vulkan surface can offer HDR10 formats while the display is not in
HDR (KDE Wayland with RADV lists them with the output's HDR disabled),
so on hosts other than Windows the probe now reports an SDR monitor and
HDR output stays off until an output-state signal exists. A probe test
checks that a window without a Windows monitor report reads as SDR with
an HDR10 surface.
The HDR10 present test now also changes the monitor's luminance while
presenting HDR10, and the presenter logs the HDR metadata it sets.
AI-assisted: yes
Titles run natively, so a host CPU without an extension that compiled Zen 2 code uses faults with an illegal instruction deep inside a title (#3719: SHLX, BMI2). libkernel now reads CPUID and XCR0 when it loads on Linux and Windows, logs the host CPU's extensions and throws, naming the CPU and the missing extensions, before any title code runs.
Detect HDR output on the host: on Windows the monitor showing the window
must run in HDR10 (DXGI IDXGIOutput6), and on every host the window's
Vulkan surface must offer a 10-bit VK_COLOR_SPACE_HDR10_ST2084_EXT
swapchain with VK_EXT_swapchain_colorspace and VK_EXT_hdr_metadata. The
monitor's luminance comes from DXGI; hosts that report none get 1000
nits peak and full frame, 0 nits black.
While HDR output is available, sceVideoOutGetOutputStatus reports
dynamic range 2 and flag bit 0, sceSystemServiceGetHdrToneMapLuminance
reports the monitor's luminance, and every open port's output mode
event fires when that changes. PQ display buffers are presented
unchanged through an HDR10 swapchain with HDR metadata; any other
display buffer switches back to the SDR swapchain. Without HDR output
the PQ to SDR conversion uses the peak the title was last told as its
white level.
AI-assisted: yes
On Linux a shared-backed guest range is imported through one udmabuf
covering the whole range, and udmabuf refuses buffers above its
size_limit_mb (64 MiB by default). Larger ranges fell back to copies; an
address-based dispatch then synced its whole mirror, storing back every
pending storage image inside it each time.
Such a range is now one sparse buffer bound to the existing 64 MiB chunk
imports. The bind runs on a sparse binding queue of its own when the
device has one, so imports made at map time (without the GPU mutex) can
use it; otherwise only under the GPU mutex on the main queue.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A direct memory page mapped at one guest address now lives in private
MEM_WRITE_WATCH memory at that address, and its writes are collected with
GetWriteWatch like flexible memory: no fault is raised. A page mapped at a
second address moves its whole resident run into the section, behind a
read-only fence while it is copied, and every address becomes a view of it,
tracked by write protection. Unmapped resident pages that are not blank are
kept in a private reservation until they are mapped again, not in the
section.
Ported onto main's 4 KiB subpage tracking of shared views: resident runs
keep a per-page collected bit and enter the fresh ranges, so Fresh and
Armed collections select them like shared views; a demoted run carries its
collected bits into the views and reports every page once. MapAlias throws
through refuse() when a resident run extends outside the aliased range, and
the caller keeps main's fallback.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01V1W4jdNSKTV7xwuS6xQPJV
The relinker reads a plain ELF executable and skips SELF containers with a
warning, so an eboot.bin or a *.prx taken from a title cannot be relinked
before it is unwrapped, and the repository has no tool for that.
The inner ELF program headers of a container carry stale offsets: a SELF
inserts its own metadata blocks between the segments, so the data sits at the
offsets of the SELF segment-record table at file offset 0x40. The segments are
also packed without honouring p_align, while ELF requires p_offset % p_align
== p_vaddr % p_align, which the relinker enforces on guest modules. The tool
places the segments from the records, falls back to the vaddr to file mapping
of the containing PT_LOAD for segments the table does not cover, copies every
region to an offset satisfying the alignment, and refuses a container whose
load segments all look encrypted.
With --trace-imports the entry stub resolves TraceImport_nid_no_patch
in libc.prx and passes each function import through it before writing
the slot: every PLT slot, and a GOT slot only when the original symbol
is a function, so data imports such as __stdoutp keep their address.
Without the option the output is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>