Commit Graph
24 Commits
Author SHA1 Message Date
Adrià 5e7d09aafe Merge pull request #5538 from JJenkx/fix/ngs2-render-capacity
fix(ngs2): limit render writes to the configured grain
2026-10-15 13:29:33 +02:00
Kikoarl 40e2019756 feat(ngs2): support custom submixer rack UserFx module 0x1d
Accept SCE_NGS2_CUSTOM_MODULE_ID_USER_FX (0x1d) on custom submixer racks alongside UserFx2 (0x1f). When configuring a custom rack voice, support voice control parameter SCE_NGS2_CUSTOM_VOICE_PARAM_USER_FX (0x40001d00) to install custom submixer UserFx callbacks with user data. Run legacy UserFx callbacks during custom voice rendering and update sample presence flags accordingly.

Fixes runtime abort in Void Terrarium (PPSA03061):
  terminate called after throwing an instance of 'std::runtime_error'
    what(): NGS2: custom module id 0x1d is not implemented
  FATAL: abort() (SIGABRT)

Closes #5055
2026-10-14 10:04:34 +02:00
JJenkx aaa34abc67 Merge commit '30f961266ade83b41d5c9de7dec1393e7fcecfb7' into fix/ngs2-render-capacity 2026-10-13 18:59:57 -04:00
Jnbla6 855823e85e feat(libSceNgs2.native): implement custom sampler rack id 0x4001 (#4334) 2026-10-14 08:39:32 +13:00
JJenkx d6cd25e123 fix(ngs2): limit render writes to the configured grain 2026-10-12 21:36:12 -04:00
Simon 233590462c fix(libSceNgs2): report EMPTY for a streaming sampler that played its queue
A playing sampler voice whose waveform still accepts blocks (CONTINUE)
reported only INUSE|PLAYING after it had played every queued block, so
a title that waits for EMPTY before it reuses the voice never did.
PPSA18391 (engine: Clickteam Fusion) reads state_flags & 0x22 != 2 from
sceNgs2VoiceGetState as the end of a sound; each of its sound effects
played once and never again.

The voice now also reports EMPTY (0x20) in that state and keeps
playing, so blocks added later still play. A waveform that was closed
without CONTINUE does not report it.
2026-10-12 00:26:12 +02:00
PhialsBasementandClaude Code 2d9b6aebb7 feat(libSceNgs2.native): render silent waveform blocks with flag 0x10
A waveform block that declares samples with no data threw as not
fitting them. PPSA04867 adds such a block with flags 0x11 (data_size 0,
num_samples 16385) and terminates the process on the throw, followed by
a fully specified block under the same flags, which takes the ordinary
path. Accept flag 0x10, named SILENCE here: a dataless block under it
renders num_samples frames of silence and finishes like a complete
block, reporting its bytes through decoded_data_size. A dataless block
without the flag keeps throwing. No public reference names the flag;
the assumption is recorded in TechnicalDebt.

Co-Authored-By: Claude Code <noreply@anthropic.com>
2026-10-11 00:37:42 +02:00
Dean 903863c974 Merge pull request #959 from JAB-dev/feat/ngs2-pan
feat(libSceNgs2.native): implement sceNgs2PanInit and sceNgs2PanGetVolumeMatrix
2026-10-10 18:53:48 +13:00
Dean 14469b74e8 Merge pull request #964 from JAB-dev/fix/ngs2-unset-matrix-passthrough
fix(libSceNgs2.native): mix ports without set levels through the default channel map
2026-10-10 18:36:02 +13:00
TibixDev 4a04a78bfc fix(ngs2): decode ATRAC9 across streamed waveform blocks
Keep logical sample and skip counts across byte-only continuation buffers, assemble split superframes, and allow callbacks to refill, pause or reset the stream. Preserve decoded audio while waiting for input and reject truncated closed streams.

Validated with seven NGS2 tests, an ASan/UBSan streaming test build, and PPSA03747 repeatedly supplying continuation buffers during playback. Flag semantics follow the pinned KytyPS5 source documented in TechnicalDebt.md.

Written with AI assistance.
2026-10-10 00:50:23 +02:00
JAB-devandClaude Opus 5.5 00e13ecfa7 feat(libSceNgs2.native): implement sceNgs2PanInit and sceNgs2PanGetVolumeMatrix
Pan follows the PS4 firmware 11.00 libSceNgs2.sprx: the speaker layout
from the init angles, then each param's angle and distance into a
volume matrix for the voice. Every param is checked before anything is
written, and angles too large to wrap throw. The pan functions are
exported from the existing Voice.cpp export block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:26:24 +02:00
JAB-devandClaude Opus 5.5 ed9a70175e fix(libSceNgs2.native): mix ports without set levels through the default channel map
A port without a matrix sent source channel n to destination channel n, so a
mono voice reached only the left channel of a stereo mix. The PS4 firmware
11.00 libSceNgs2.sprx mixes such ports, and ports whose matrix levels were
never set, through a fixed channel map instead: mono reaches both stereo
channels at -3 dB and the centre of 5.1 and 7.1, stereo folds to mono at
-3 dB per side, and wider sources fold down with 0.5 and -3 dB gains. The map
was measured for every source width into 1, 2, 6 and 8 channels.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
JAB-devandClaude Opus 5.5 56d8e5c4df fix(libSceNgs2.native): mix through a selected matrix whose levels were never set
PPSA22520 routes its title music through port matrix 0 without setting the
matrix levels, so the music rendered silent. A matrix without levels now
mixes like a port without a matrix, source channel n to destination channel
n. The console's initial levels are unknown; the assumption is recorded in
TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 23:25:31 +02:00
JAB-dev 1986905adb Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into feat/ngs2-reverb-rack 2026-10-08 19:38:46 +02:00
TibixDev 0d4db860a6 feat(ngs2): implement legacy submixer UserFx callbacks
Invoke the title callback on planar mixed samples and silence. Preserve per-voice callback data, reset registration on setup, and release the render guard on callback failure. Include behavioral tests and source references. Written with AI assistance.
2026-10-08 13:18:41 +02:00
Gjon Gojcevic 88e77da57b feat(libSceNgs2.native): stream 16-bit PCM waveforms through appended waveform blocks
A 16-bit PCM block whose num_samples exceed its data starts a stream, and waveform blocks with flag 0x2 append more data to it. The voice outputs silence while it has played all appended data and CONTINUE is set, and ends at num_samples or when CONTINUE is cleared.
2026-10-08 07:35:59 +02:00
JAB-dev e493328eb7 Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into feat/ngs2-reverb-rack 2026-10-07 07:01:30 +02:00
Gjon Gojcevic 5bae4df0b6 feat(libSceNgs2.native): mix a stereo mastering voice into a 6 or 8 channel render buffer
The mixing stage threw when a mastering voice and its render buffer had different channel counts. A 2-channel voice is now mixed into the first two channels of a 6- or 8-channel buffer; other mismatches still throw.
2026-10-06 22:23:40 -04:00
JAB-devandClaude Opus 5.5 34bdc37b76 feat(libSceNgs2.native): reverb rack with I3DL2 parameters
Rack 0x2001 is created with its option layout and KytyPS5's defaults, takes
the setup (0x20010000) and I3DL2 (0x20010001) voice params and reports the
common voice state. The voice mixes its inputs and runs a Freeverb-style
approximation driven by the I3DL2 parameters: room and room HF, early
reflections and their delay, late reverb and its pre-delay, decay time and
HF ratio, and diffusion. Out-of-range params throw, param changes keep the
tail, a stop or kill clears it, and the tail ends once it decays below
1e-20. The console's algorithm is unknown; the approximation is recorded in
TechnicalDebt. The test context buffer pool grows to 64.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:21:28 +02:00
JAB-devandClaude Opus 5.5 81a332c148 feat(libSceNgs2.native): mastering voice gain parameter
Mastering voice param 0x30000004 sets a full-band and an LFE level. They
scale the mastering voice when it is mixed into the render buffer, the LFE
level on channel 3 of 6- and 8-channel voices. Non-finite levels are
invalid arguments.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 22:21:28 +02:00
Adrià FranchandClaude 52869f0112 feat(ngs2): custom submixer rack with UserFx2 modules
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-06 07:40:12 +02:00
Adrià FranchandClaude 819c045327 feat(libSceNgs2.native): sampler voice low-pass filter
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-06 07:16:25 +02:00
Adrià FranchandClaude 69bd750c46 feat(libSceNgs2.native): decode ATRAC9 sampler voices, parse and size ATRAC9 waveforms
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-02 09:24:46 +02:00
Adrià FranchandClaude 90295d3733 feat(libSceNgs2.native): implement system, racks, voices and PCM rendering
libSceNgs2 keeps its stubs; its types now come from the .native header.

Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-02 09:24:46 +02:00