No additional content is installed, so sceAppContentAddcontMount returns
SCE_APP_CONTENT_ERROR_NOT_FOUND with the mount point untouched, and
sceAppContentAddcontUnmount finds no mount to release. A missing label
or mount point is a parameter error. The library gets its own
CMakeLists for the new guest_appcontent test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceHttp2CreateCookieBox hands out an id from the library's handle
counter, sceHttp2SetCookieBox binds one to a template or request, and
sceHttp2CookieFlush succeeds: no request reaches the network, so no
cookie is ever stored. sceHttp2SetRequestNoContentLength is accepted
like sceHttp2SetRequestContentLength. The library gets its own
CMakeLists for the new guest_http2 test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Registration of owners and resources fails with
RESOURCE_REGISTRATION_UNAVAILABLE, so no handle is ever valid: the owner
and resource getters, sceAgcDriverSetResourceUserData,
sceAgcDriverRegisterGdsResource, sceAgcDriverFindResourcesPublic,
sceAgcDriverUnregisterAllResourcesForOwner and
sceAgcDriverGetDefaultOwner return the same error.
sceAgcDriverUnregisterWorkloadStream mirrors the accepting
RegisterWorkloadStream. No capture, trace or submit validation ever runs,
so their status queries report false.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceVoiceQoSInit accepted only app type 0x20000000 and threw for every
other value. PPSA26344 v1.008 passes 0x10000000 at both of its call
sites, so its initialization threw.
Accept 0x10000000 as a second known app type. Its meaning is unknown,
so the constant is named after the value, and it is handled like
0x20000000; the block stays unused. A null or empty block, a second
initialization and every other app type still throw.
guest_voice_qos_tests now takes the app type as its argument and runs
in ctest once per accepted value, because sceVoiceQoSEnd still throws
and one process can initialize only once.
sceAudioOut2PortCreate threw for 12-channel ports, which PPSA26344
creates as its two 7.1.4 float beds (data format 0xc00).
Each accepted layout (1, 2, 6, 8 or 12 channels, float or int16) now
folds into the stereo mix through a coefficient table: centre, side,
back and top front channels at -3 dB, top back channels at -6 dB into
the front, LFE dropped. Zero coefficients are skipped, so NaN or Inf on
a dropped channel does not reach the mix. Ports of 3, 4, 5 or 7
channels, which were mixed as L/R, now throw, as do other counts and
formats with any of bits 12-31 set. The assumed format fields,
channel order and coefficients are listed in TechnicalDebt.
The new audio_out2_port_layouts test checks each layout's fold, float
and int16, and the formats that throw.
Create, destroy, clear, write runs, step through them and read the
line metrics, following KytyPS5. Layouts from SharpProspero.
Co-Authored-By: Claude <noreply@anthropic.com>
Wait8 and Wait16 compare the 1- or 2-byte value at the address with the
comparand and share the waiter queue of the other sizes.
sceKernelSyncOnAddressWake accepts any non-null address: libc's
__std_atomic_notify_one/all pass the atomic's own address, which for 8- and
16-bit atomics need not be 4-byte aligned.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DecodeState, the draw precheck and DecodePixelStageInfo rejected every
nonzero CONSERVATIVE_Z_EXPORT (DB_SHADER_CONTROL bits 13-14).
EXPORT_LESS_THAN_Z (1) and EXPORT_GREATER_THAN_Z (2) promise that the
exported Z stays on one side of the interpolated Z. The value now
reaches the recompiler as a pixel stage field, and a pixel shader that
writes FragDepth declares DepthLess or DepthGreater next to
DepthReplacing, the SPIR-V modes RADV maps to these values. Vulkan lets
those modes only add a depth test of the interpolated Z before shading,
so a shader that keeps the promise renders the same. The reserved value
3 still throws.
The field is part of the recompile cache key, the draw key and the
serialized request (version 7), and ValidateShaders accepts both modes.
Initialize, PortOpen/Close, PortSetAttribute, PortGetQueueLevel,
PortAdvance and PortPush. One port, validation order and error codes from
the PS5 module as read by prosper; blocking push paced at granularity
samples per frame at 48 kHz like KytyPS5.
Co-Authored-By: Claude <noreply@anthropic.com>
sceVideoOutRegisterBuffers2 threw "DCC presentation is not implemented"
for category 1 (DCC-compressed) buffers, which PPSA26344 registers. Such
a buffer now needs DCC metadata and the tiled layout, and dcc_control may
only use the CB_DCC_CONTROL block layout bits 0x10026c.
At a flip the keys are read behind their recorded writers, one byte per
256 bytes as in the driver's DCC model. Uncompressed keys present the
stored texels as before; a uniform clear code presents its color with a
GPU clear of the scaler's source image; a pending storage image is used
when it serves the keys. Mixed or unreadable keys, clear codes the
display format has no DCC encoding for, register-clear keys over a
pending image and a clear color wider than 32 bits throw. Buffers
without DCC take the old path.