Commit Graph
1750 Commits
Author SHA1 Message Date
Mouad-Scriptz-0andClaude Fable 5.1 876c4ecacf test(recompiler): pin that an unwritten window register reads 0
Two more agc_driver_relative_indexing rows read a register of the window
the program never wrote, directly and through v_movrels_b32, and expect 0,
which the zeroed window array gives like an unwritten SSA register did;
the TechnicalDebt entry says the console's value is undefined.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 18:36:09 +00:00
xXPBSXxandClaude Sonnet 5.5 471e12e484 fix(libSceCesCs): drop the unused module target and move the TechnicalDebt line
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:35:09 +02:00
xXPBSXxandClaude Sonnet 5.5 4eb3340dcb fix(rudp): throw from sceRudpGetMaxSegmentSize and justify the success of the pump calls
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 20:31:52 +02:00
Adrià Franch 1462312ebf docs(savedata): record the inferred sceSaveDataConvert contract 2026-10-11 20:28:50 +02:00
Mouad-Scriptz-0andClaude Fable 5.1 f9fd0f125c fix(recompiler): give out-of-range relative vector accesses the measured semantics
M0 is unsigned, so an index at or past the window reads v0 and drops its
write, v_swaprel_b32 writes neither side when either is out of range, and
the window array starts zeroed like unwritten SSA registers; the window
load counts as a lane source so a wave64 program's second half keeps its
own registers. agc_driver_relative_indexing runs in wave32 and wave64 and
pins the rows measured on gfx1035 in the review of #3856, and the
TechnicalDebt entry states the measured behaviour, the window's end at the
last named register and the sizes.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 18:28:02 +00:00
AlexandClaude Sonnet 5.5 95988c9c34 fix(shader): flush f16 denormals in unary, frexp and conversion ops per the float mode
The f16 unary ops, v_frexp_mant_f16, v_frexp_exp_i16_f16, the norm
conversions and v_cvt_f32_f16 read denormal halves as they are and
rounded denormal results as they are, whatever the denormal field of
FLOAT_MODE says. On RDNA2 a clear bit 0 flushes a denormal half input
to its signed zero and a clear bit 1 flushes a denormal half result.

One shared rule now drives all of them, and v_ldexp_f16 uses it for its
input too.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 14:27:58 -04:00
Chad eedf7a2671 feat(savedata): implement sceSaveDataConvert
PPSA28416 calls it on its existing save at boot (after sceSaveDataDirNameSearch finds it) and aborted on the missing implementation. The call takes one parameter block: user id at +0, the directory name pointer at +8. Host saves have no size limit, so the conversion completes at once: an existing save returns OK, a missing one NOT_FOUND, an invalid name PARAMETER. The title polls sceSaveDataGetEventResult once afterwards and continues on 'no event'.
2026-10-11 13:23:58 -05:00
Adrià FranchandClaude 07af520c1c docs(technical-debt): move the vieBRwlh1Lw entry off the end of Functional
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 19:58:11 +02:00
Adrià Franch fdf8246f5e docs(architecture): describe APR and AMM command buffer queues 2026-10-11 19:56:25 +02:00
SandstromPLandClaude Opus 5.5 7f0c5d9d4d fix(relinker): accept the input's directory as a module directory
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 23:21:34 +05:30
Adrià FranchandClaude 896c958236 docs(technical-debt): record that sceSaveDataDirNameSearch rejects sort key 4
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 19:49:46 +02:00
Semir Kabir e92547a7a1 feat(libkernel): wake each listed address in _umtx_op UMTX_OP_NWAKE_PRIVATE 2026-10-11 17:48:06 +00:00
Yunus Shaikh 9b1e1ecccd fix(savedata): sort sceSaveDataDirNameSearch results by the requested key and order
The search returned saves in host directory order and ignored the condition's key and order. A title that asks for the newest save first (modification time, descending) got whichever directory the host listed first: the alphabetically first on NTFS, an arbitrary one on Linux. Sort by directory name, user parameter or modification time, reverse for a descending order, and reject unknown keys and orders with the parameter error, as shadPS4 does.
2026-10-11 10:46:53 -07:00
billythemenace2andClaude Opus 5.5 e2bfacefa3 feat(libSceRudp): declare the calls PPSA06888 imports
PPSA06888 stops on main at start-up because its bundled
Media/Plugins/SceRudp.prx imports sceRudpEnableInternalIOThread2,
sceRudpGetOption and sceRudpGetRemoteInfo, which no library exports.

The signatures are unknown, so they are declared without parameters and
throw. The title does not call them during start-up.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 18:39:22 +01:00
LeandroLP23andClaude Opus 5.5 c27e67ceb5 test(libSceLibcInternal): run guest_force_tls_destructor on Windows
sceKernelGetModuleInfoFromAddr has a Windows path since 77ef75c1d, so
_sceLibcInternalForceTlsDestructor finds each dso's module there too.
The test takes the other module's address with GetProcAddress where
Linux uses dlsym(RTLD_NEXT), and the TechnicalDebt entry no longer says
the call throws on Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:31:41 +02:00
nyavana 42062da564 docs(build): clarify when explicit libs target is required 2026-10-11 10:28:32 -07:00
Daan DehingandClaude Opus 5.5 0418aaaad2 fix(agc): draw the complete rectangles of a rect-list draw with a partial last one
A rect-list draw whose count is not a multiple of 3 threw "incomplete rect-list
primitive". Rect lists are drawn as patch lists of 3 control points, and Vulkan
generates floor(vertexCount/3) patches, so the draw now records as is and the
trailing 1 or 2 vertices are left out. Palworld (PPSA23126) draws 4 vertices x 9
instances as a rect list when character creation opens (#3832).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 19:28:27 +02:00
gookie 73866db755 fix(pad): report special ports as not connected in scePadOpen
scePadOpen returned the standard pad's handle for a special port
(type 2) as well, and scePadGetHandle found it there. Both ports then
read the one input queue, so a press queued between two frames could be
drained by the special port's read and never reach the standard port.
PPSA16827 (Harmony's Odyssey) opens both ports for the initial user and
reads both every frame, also polling controller information and device
class data for the special one.

Special ports now return DEVICE_NOT_CONNECTED (0x80920007) from
scePadOpen, as scePadOpenExt already does because the host has no
special controller, and scePadGetHandle has no handle for them.
TechnicalDebt's scePadOpenExt entry now covers both calls.

guest_pad opens a special port before and after the standard one and
expects DEVICE_NOT_CONNECTED, and DEVICE_NO_HANDLE from scePadGetHandle
for the special port while the standard handle stays valid. It fails on
main.

PPSA16827 over 130 s of its title screen: 6812 scePadRead, 3408
scePadGetControllerInformation and 3406 scePadDeviceClassParseData calls
before, two reads of the same queue per frame; 2702 reads, one
information call and no parse calls after.
2026-10-11 19:26:30 +02:00
omurc4 d40189d707 feat(libSceVideoOut): export sceVideoOutAddBufferAttributeOption
Elden Ring Nightreign (PPSA25380) imports the function, which no library
exported, so the title failed to load. The option is ORed into the buffer
attribute and a null attribute throws. Options other than 0 and 8 still
throw when the buffers are registered.
2026-10-11 13:26:22 -04:00
Mouad-Scriptz-0andClaude Fable 5.1 f8ed012e3e perf(recompiler): keep relatively addressed vector registers in a window array
`v_movrels_b32`, `v_movreld_b32`, `v_movrelsd_b32`, `v_movrelsd_2_b32`
and `v_swaprel_b32` lowered to a compare-and-select chain over every
register from the base to the program's last allocated register, so a
program addressing 154 registers 104 times turned 3176 ISA words into
649,515 SPIR-V words that Intel's compiler did not finish. The registers
from the lowest relative base up now live in a function-scope array per
invocation (`LoadVectorWindow`/`StoreVectorWindow`), so an indexed access
is one load or store; plain accesses to those registers go through the
same array, DPP-modified relative writes keep their `DppUpdateU32` merge,
an index past the window reads 0 and drops its write, and programs
without relative addressing are unchanged. The same program recompiles
to 392,333 words with 4,992 selects instead of 32,383.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 17:26:18 +00:00
jackthereaper2006andClaude Opus 5.5 2c769288c5 docs: record DOOM homebrew on Linux with an AMD GPU
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 22:22:45 +05:00
hugodearaujoandClaude Opus 5.5 d1631862f5 fix(libkernel): report the operation mode the console reports
sceKernelGetOperationMode returned 0 for both values, which were
unknown. A payload on a PS5 (firmware 13.60) reads mode 2 and submode 0;
nothing past the two ints is written and the result register holds no
status, so the function now returns nothing. PPSA12544 logs both values
and ignores the result.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 14:20:54 -03:00
DavidandClaude Fable 5.1 f4424b5f1e feat(libSceAgc): implement the vieBRwlh1Lw interpolant mapping update
Hollow Knight Silksong (PPSA12544) imports libSceAgc NID vieBRwlh1Lw
(#699). Its name is unknown: it is not in aerolib, and the
sceAgcUpdateInterpolantMapping label other projects give it hashes to
SbuY2jN+axQ.

OpenAGC (src/game_compat.c at 3c7e807, sceAgcUnknownVieBRwlh1Lw) reads
it from FW 11.60 as the dbOlWdppb4o transform with the same (regs, gs,
ps) arguments, without the identity tail: it writes one register per
pixel shader input, none for a pixel shader without inputs, and rejects
a null pixel shader. It now shares the dbOlWdppb4o path and throws for
the rejected arguments.

For is_f16 1 and 3 inputs whose default_value and default_value_hi
differ, OpenAGC takes DEFAULT_VAL from default_value_hi, while KytyPS5,
sharpemu and dbOlWdppb4o here take it from default_value; these inputs
throw. On every other input the dbOlWdppb4o values equal OpenAGC's.

agc_interpolant_mapping runs the dbOlWdppb4o vectors and OpenAGC's
enhanced-mapping vectors through it.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 20:16:47 +03:00
object05 6f527fa956 test(shader): accept the split fma sum in F32DenormalFlush
agc_driver_f32_denormal_flush fails on RADV RENOIR (Mesa 26.2.4):

  lane 20 no float mode v_fma_f32 v14, v4, v5, v6 is 0x00800000, expected 0x00ffffff

The driver lowers Fma to a multiply and an add: the compiled shader has
v_mad_f32 and no v_fma_f32. The product 0x1fffffff * 0x1fffffff is below
2^-126 and is flushed before 0x00800000 is added. Lane 20 is the only
row with a tiny product and a non-zero addend. v_fma_f32 and v_fmac_f32
fail on it in all three float modes; every other check passes.

When both return that sum, the two values are not checked. FmaRounding
already leaves out its fused forms on a device that splits fma.
2026-10-11 19:10:52 +02:00
xXPBSXxandClaude Sonnet 5.5 f854e52b26 docs: place the PPSA07411 TechnicalDebt entry away from the end of the file
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 19:06:38 +02:00
Semir Kabir 33c6e825ab feat(libSceUsbd): declare the device and handle calls for the no-device path 2026-10-11 10:06:27 -07:00
xXPBSXxandClaude Sonnet 5.5 ed0ea5e66b docs: place the PPSA30601 TechnicalDebt entry away from the end of the file
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 19:06:24 +02:00
xXPBSXxandClaude Sonnet 5.5 d7bf16a054 fix(exports): export the calls PPSA30601 imports
PPSA30601 (Resonance: A Plague Tale Legacy) fails to load without these imports that no library exports. Their signatures are unknown, so they are declared without parameters and throw until they are implemented. Adds a TechnicalDebt entry.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 19:02:18 +02:00
MarcZX100 0a6247532e feat(relinker): trap exact SDK syscall stubs on request 2026-10-11 16:54:02 +00:00
screammandClaude Fable 5.1 f51180973e feat(libSceAudioOut): implement sceAudioOutSysGetHdmiMonitorInfo
Surround Sound Studio (PPSA99051), catalog build on main a11c8f7f with
the flat-interpolation fix, stops 16 s in, before its first frame
(orishamir, #3581 comment 6109839314):

    sceAudioOutSysGetHdmiMonitorInfo not implemented

The call takes (type, out, size); out must be non-null, size exactly
0x180 and type 1 (HDMI) or 0x10 (sainsaji/PS5-Audio-Passthrough-Research
c3be9c2a, docs/FINDINGS.md section 3 and AGENTS.md:25, firmware 12.70).
Titles read the monitor name at +0x0B, the descriptor count at +0x94 and
8-byte descriptors from +0x98 (same, FINDINGS.md hardware log item 1 and
sample-app/src/platform/ps5/bitstream_out.cpp:92-128).

Audio reaches the host through SDL as PCM and there is no EDID, so type 1
with a 0x180-byte buffer reports a sink without a name or descriptors:
the buffer is zeroed and 0 is returned. Surround Sound Studio's
Passthrough page then lists no formats; EVO Player's code treats an empty
list like a negative return. A null buffer returns 0x80260004, as the
other AudioOut calls do. Type 0x10, other types and other sizes throw:
their results and error codes are not known.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-11 19:45:00 +03:00
Adrià FranchandClaude 28962787b3 docs(technical-debt): describe the v_sin and v_cos series fallback
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 18:44:14 +02:00
Semir Kabir 2124cfba5f feat(libkernel): report the process affinity from cpuset_getaffinity 2026-10-11 16:43:36 +00:00
MarcZX100 63a45aacdf docs: document Windows Dozen driver workaround 2026-10-11 16:35:54 +00:00
xXPBSXxandClaude Sonnet 5.5 a03afed4c3 fix(exports): export the calls PPSA07411 imports
PPSA07411 (Resident Evil 4) fails to load without these imports that no library exports. Their signatures are unknown, so they are declared without parameters and throw until they are implemented. Adds one test and a TechnicalDebt entry.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 18:35:00 +02:00
Eli Yarson 8d72065b68 docs: record DOOM homebrew on Linux with an NVIDIA GPU 2026-10-11 13:34:27 -03:00
Adrià FranchandClaude 38cb3b12d1 docs(technical-debt): record the single source of sceAgcAcbAtomicGds_0900
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 18:32:21 +02:00
Semir Kabir 5f123fd1b2 feat(libSceFiber): add the underscore thread frame pointer export 2026-10-11 09:30:02 -07:00
Semir Kabir 54b9b93240 feat(libSceUlt): add underscore mutex and queue create exports 2026-10-11 09:29:28 -07:00
jagrat Singh 86bd3b6621 feat(libSceAcm): implement sceAcm_FFT and sceAcm_Panner 2026-10-11 21:40:58 +05:30
Adrià FranchandClaude 4f013785dd docs(debt): record unverified scePadSetVibrationMode mode 3
Co-Authored-By: Claude <noreply@anthropic.com>
2026-10-11 18:06:39 +02:00
David 60a7f28112 feat(libkernel): implement sceKernelAioSetParam
Dying Light 2 (PPSA02262) imports sceKernelAioSetParam (9WK-vhNXimw) from
its eboot. In #1794 tv7 reported on main b5f5362d3 + #2129 (2026-10-10):

  FAIL: unresolved ELF import -q-vbO859Tw from libSceVideoOut.prx

with "12 other imports are still unresolved on `main`. In the eboot,
`-q-vbO859Tw`, `GTfJ64qFCPw`, `vwtVpHQKelI` (no known names),
`sceKernelAioSetParam` and `sceNpWebApi2GetMemoryPoolStats`." The import
is observed; its position in the loader queue after the nameless NIDs is
predicted.

The function fills one SceKernelAioSchedulingParam (five 4-byte fields,
20 bytes): Orbital cc408367 tools/ida/db_types.json:1103, SharpProspero
5dfdb4b0 Interop/Kernel/KernelAio.cs ("Sets every field of param at
once") and ampr_emu cfa85df3 ps5/include/sce/_fs.h agree on
(param, schedulingWindowSize, delayedCountLimit, enableSplit, splitSize,
splitChunkSize). No source gives an error code, so a null struct and
values outside SharpProspero's maximums (window and delayed count 0..128,
split flag 0 or 1, sizes up to 0x1000000) throw. The engine does not use
the settings, as sceKernelAioInitializeImpl ignores its struct; this is
recorded in TechnicalDebt.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit e45a2b950afe594212db2764529ccae32f84be8c)
2026-10-11 15:50:42 +00:00
Jan ŠléglandClaude Opus 5.5 e753080391 fix(libkernel): count guest module segments against the flexible memory budget
sceKernelAvailableFlexibleMemorySize and the flexible maps counted only
explicit flexible mappings, so the full 448 MiB was reported while the
title's executable and modules were loaded. A title that derives its code
and data size from the budget minus the available size got an unsigned
underflow.

The segments of the main executable and of every .guest.prx module that
the title's ELF gives permissions now count, rounded to 16 KiB pages, as
shadPS4 maps every non-system module segment as flexible memory. The
relinker's own blocks and the host system libraries do not count. The
charge ends when a module is unloaded.

Refs #2883

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Fnrk5Dazjb2tLooVSpdRQq
2026-10-11 17:48:05 +02:00
MarcZX100 e56a727375 feat(build): support Linux AddressSanitizer builds 2026-10-11 15:40:36 +00:00
David 4c7d83a2bf feat(libSceHttp): implement sceHttpAbortWaitRequest and the unlimited sceHttpWaitRequest
Deathloop (PPSA01670) imports sceHttpAbortWaitRequest; Planet Coaster
(PPSA01736) and Palworld import sceHttpWaitRequest.

Epoll handles are kept in a registry with an abort flag, a destroyed flag
and a condition variable. A wait with a negative timeout blocks until
sceHttpAbortWaitRequest, sceHttpDestroyEpoll or the sceHttpTerm of the
last context wakes it; a bounded wait still returns 0 events. An abort
stays set and makes every later wait return SCE_HTTP_ERROR_ABORTED
(0x80431080); a wait woken by destroy or term returns 0 events.
sceHttpDestroyEpoll no longer frees a handle a waiter is blocked on.
sceHttpInit registers its context, and the epoll calls and sceHttpTerm
return BEFORE_INIT without a live context and INVALID_ID for an unknown
context or handle.

Behaviour and error codes: shadPS4 src/core/libraries/network/http.cpp
and http_error.h at a8a70da595da2a96e0410309472ba4a7eb558144.
Signature (void* eh): Orbital tools/ida/db_types.json at
b321fcdbd700cc02da1cb1ad25412781d5ec73c6 and SharpProspero
src/SharpProspero/Interop/Net/Http.cs at
60977b29103452b9681ae10c7a9011d44965bf16.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 766997df3f8329fd6e8e7aac2b5d83daf88c8292)
2026-10-11 15:40:17 +00:00
Adrià Franch 6293e6ae63 docs(technical-debt): cover the single-item NpEntitlementAccess info requests 2026-10-11 17:34:43 +02:00
JAB-devandClaude Sonnet 5.5 e127a525d1 feat(libSceFont): implement sceFontCharacterGetSyllableStringState
The call was an unimplemented stub. It now writes syllable state 0 and
returns OK for every character outside the Thai block, where a PS4
firmware 11.00 libSceFont measures 1, 3 or 4; Thai characters throw as
not implemented. A null character or result returns
SCE_FONT_ERROR_INVALID_PARAMETER, and a null character writes 0 to a
non-null result, as measured. The signature follows SharpProspero.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 17:32:23 +02:00
exefer 3ae2583802 fix(libkernel): select descriptors that are not sockets 2026-10-11 17:25:32 +02:00
JAB-devandClaude Sonnet 5.5 b576273225 fix(libSceFont): return the letter step of sceFontWritingRefersRenderStepCharacter through a pointer
The second argument is an out pointer to the writing's letter step, as
KytyPS5 and the SharpProspero bindings declare it. It was filled as a
letter step struct, which wrote 64 bytes over the caller's 8-byte
pointer. The letter step now lives in the writing and the call stores
its address, or null when there is no current step.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 17:12:47 +02:00
virp-mta 4b91755d9a feat(libSceSigninDialog): complete offline sign-in dialog lifecycle 2026-10-11 19:11:37 +04:00
Ondra97 1f34f6e8d4 fix(relinker): preserve inputs when writing desktop assets 2026-10-11 17:11:26 +02:00