Draws 32_ABGR exports into a tiled and a linear format 17 target and compares every texel with
the layout X in bits 0-4, Y in 5-9, Z in 10-14, W in bit 15, including the X/Z-swapped pairs, rounding
edges and texels outside the scissor. Reverting the X/Z exchange fails it.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Direct memory can already be mapped more than once, so there is no
aliasing to enable and the call returns 0. ProsperoEden (PPSA99008)
imports it and calls it before mapping the same direct memory again.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
readlink threw for every Windows reparse point, including the links
symlink creates. Read the target of a relative symbolic link from its
reparse data and return it with forward slashes. Absolute targets,
junctions and other reparse points still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
FreeBSD's printf formats %m as the message for the errno value at the
time of the call. On Linux a format with %m went to glibc, which looks
the number up in Linux's table, so guest errno values above 34 got
another error's text: with errno 35 (EAGAIN) "[%m]" printed
"[Resource deadlock avoided]" instead of "[Resource temporarily
unavailable]", and errno 63 (ENAMETOOLONG) printed "Out of streams
resources". On Windows, and on Linux when the format also had a wide
argument, the guest formatter threw on %m.
FreeBSD 11.4, lib/libc/stdio/vfprintf.c:
saved_errno = errno;
...
case 'm':
cp = strerror(saved_errno);
size = (prec >= 0) ? strnlen(cp, prec) : strlen(cp);
sign = '\0';
break;
The guest formatter now saves errno when it starts and formats %m as a
string with the guest strerror_r text, so width, precision and the -
flag apply as FreeBSD's string path applies them. On Linux a format with
%m goes to the guest formatter like one with a wide argument.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SaveDataDirNameSearchResult.infos points at an array the title reads one
entry per returned directory name, but the search never wrote it, and
SaveDataSearchInfo was declared as 128 opaque bytes. A title that asks for
the infos read whatever its buffer held.
SaveDataSearchInfo is now the 48-byte record shadPS4 declares as
OrbisSaveDataSearchInfo (blocks, free blocks, 32 reserved bytes), and the
search fills one per returned name. Every native save reports
SAVE_DATA_BLOCKS_MAX blocks, as sceSaveDataGetMountInfo and the block sort
keys already assume, so both counts are SAVE_DATA_BLOCKS_MAX and the
reserved bytes are zero.
guest_savedata_search_tests checks the two records, their zero reserved
bytes and that the search writes nothing past them.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VFVE5WbaUJ2vyj8NAW44CS
std::random_device in libstdc++ reads RDSEED on x86 Linux. On an AMD
EPYC 9V45 (Zen 5) CI runner its 32-bit results repeat about 130 times
in 65536 draws, so guest_posix_random fails. libc now exports
HostEntropy_nid_no_patch, which uses getentropy (rand_s on Windows) and
throws when the OS cannot provide entropy. arc4random, arc4random_buf,
sceRandomGetRandomNumber, /dev/random and /dev/urandom reads,
std::_Random_device and sceKernelUuidCreate use it, and the arc4random
and random device TechnicalDebt entries say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) scePthreadJoin on the calling thread returns
EDEADLK and scePthreadCreate with a zeroed attribute creates a thread
with the default attributes. Here both threw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) the SCE mutex attribute calls return EINVAL
for a null or uninitialized attribute, scePthreadMutexattrSetprotocol
accepts 0 to 2, scePthreadMutexInit takes an uninitialized attribute as
the default one, and destroying a destroyed mutex returns EINVAL. Here
these threw, including for the priority protection protocol.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) the scePthreadAttr setters and getters return
EINVAL for a null or uninitialized attribute and for a null output,
ENOTSUP for a policy other than SCHED_FIFO and SCHED_RR, an inheritance
other than explicit and inherit, and a priority outside 256 to 767, and
EINVAL for an invalid detach state. Here they threw, or stored any
policy, inheritance and priority.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceAgcDcbSetWorkloadsActive writes an 18-dword IT_NOP packet (stream id, 64-bit workload mask) and sceAgcDcbSetWorkloadComplete a 12-dword one (stream id, workload id, 64-bit clear mask), following KytyPS5. Both return null for a null buffer, an unregistered or out-of-range stream, a workload id above 63, and for active a duplicate id or a count of 0 or above 63. sceAgcDriverRegisterWorkloadStream and sceAgcDriverUnregisterWorkloadStream now record the stream ids the DCB calls check.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
sceAgcDcbSetWorkloadsActive and sceAgcDcbSetWorkloadComplete threw. They now write a plain two-dword NOP and keep no workload state.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) a user with every accessibility setting at
its default reads chat transcription 0, press-and-hold delay 0, trigger
effect 1, vibration 1, zoom 0 and zoom follow focus 1; all six read 0
here. A user who is not logged in returns 0x80960009 with or without an
output, as sceUserServiceGetAgeLevel does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A title creating a socket with sceNetSocket sets its options with the BSD
setsockopt, which looked the descriptor up only among libkernel's own
sockets and returned EBADF. libSceNet now registers an option setter with
libkernel, as it does for close and select, and accepts SO_REUSEADDR,
SO_BROADCAST, SO_SNDBUF and SO_RCVBUF like libkernel's own sockets.
PPSA01289 (Sackboy: A Big Adventure) sets SO_BROADCAST on its UDP P2P
socket this way in UIpNetDriver::InitBase. The failure made every listen
fail, and the engine travelled back to its default map with ?closed,
reloading it about every two seconds behind the loading screen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A libSceNet socket is a kernel descriptor on the console, so titles close it
with close(). libSceNet keeps its sockets in its own table, and libkernel's
close passed their numbers to the CRT, which reported an invalid parameter
and left the socket open. libSceNet now registers a closer with libkernel,
as it registers its poller for select. PPSA01289 (Sackboy: A Big Adventure)
closes its P2P socket this way each time it tears its network session down,
leaking one open socket per attempt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) a null name returns INVALID_ARGUMENT first,
then a user id the console does not know returns 0x80960105 whatever
the buffer, and a buffer shorter than 17 bytes is zeroed before
BUFFER_TOO_SHORT is returned. Here an unknown user returned
INVALID_ARGUMENT and a short buffer was left untouched.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With SO_RCVTIMEO set, Winsock fails a receive that waits that long with
WSAETIMEDOUT, which native_error turned into ETIMEDOUT (60). sceNetRecv,
sceNetRecvfrom and sceNetRecvmsg on a datagram socket therefore failed
with 0x8041013C on Windows, where FreeBSD's sbwait returns EWOULDBLOCK
(35) to soreceive, Linux returns EAGAIN, and POSIX (XSH 2.10.16)
requires EAGAIN or EWOULDBLOCK when no data was received.
A datagram socket has no connection that can time out, so WSAETIMEDOUT
there only means that the receive timeout the guest set has expired:
report EAGAIN. Stream sockets keep ETIMEDOUT, since Winsock leaves a
connection in an indeterminate state after a timeout; TechnicalDebt
records that gap and the one for SO_SNDTIMEO.