Commit Graph
5 Commits
Author SHA1 Message Date
Yunus Shaikh 4362803457 feat(libSceNpUniversalDataSystem): unlock trophies through the title's statistics
Events other than the trophy events go through the title's
sce_sys/uds/udsNN.ucp: stats_definition.json gives the statistics that
keep their latest uint32 or uint64 value, and stats_extraction.json the
event property ($.name, dotted for nested objects) that sets each one.
Statistics are kept per user and service label in
_trophy/<user id>_<service label>.stats.txt next to the unlocks.

After each event that sets a statistic, every trophy's unlockCondition
(ge, gt, le or lt against its targetValue) is checked on the values that
event set and the stored values of the other statistics, so a later
event setting the same statistic cannot hide what this one reached.
Reached trophies unlock through the same path as _UnlockTrophy.
Progressive trophies report their statistic as progress, and
APS5_TRACE_UDS prints each statistic an event sets. A missing udsNN.ucp
is ignored and a malformed one is logged once.
2026-10-17 23:28:56 +00:00
Yunus Shaikh 98c700ea02 feat(libSceNpUniversalDataSystem): keep event properties and record posted trophy unlocks
Events and property objects keep their typed properties instead of
dropping them. PostEvent records an _UnlockTrophy event with an int32
_trophy_id for the user and service label of its context, logs why a
trophy event is ignored, and prints every posted event with
APS5_TRACE_UDS.
2026-10-17 23:28:11 +00:00
boykopovar 8cd754c751 feat(libs) libSceNpGameIntent impl + refactor NpUniversalDataSystem 2026-09-12 18:53:36 +03:00
boykopovar 67996b7a69 feat(libs): libSceNpUniversalDataSystem functions impl (no net) 2026-09-12 18:29:57 +03:00
boykopovar 357d7fa373 refactor(libs): organize sceNpUniversalData with cmakelists 2026-09-12 18:12:18 +03:00