#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceAc3EncCreateEncoder() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncDeleteEncoder() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncEncode() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncEncodeAsync() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncFlush() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncIsEncoding() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAc3EncWaitEncode() { NotImplemented_nid_no_patch(__func__); return 0; } }