#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceAudiodecClearContextEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecCreateDecoderEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecode2(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecode2Ex(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecode2WithPriority(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecode2WithPriorityEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecodeEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecodeWithPriority(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDecodeWithPriorityEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecDeleteDecoderEx(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecGetContext(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecInitialize(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecRegisterCodec(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAudiodecTerminate(void) { NotImplemented_nid_no_patch(__func__); return 0; } }