#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceDepth2GetImage(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2Initialize(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2QueryMemory(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2SaveInternalBuffers(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2SetCameraFactoryCalibrationData(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2SetCommand(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2SetRoi(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2Submit(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2Terminate(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceDepth2WaitAndExecutePostProcess(void) { NotImplemented_nid_no_patch(__func__); return 0; } }