#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceBufferAlloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceBufferDup() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceBufferFree() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceBufferInit() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceBufferRealloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiInitializeInitParams() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiIsStarted() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiStart() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiStop() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiVersion() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyApiVersionString() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyBufferFree() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyBufferInit() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyBufferMalloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyBufferRealloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyContentGetProperty() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyContentSetProperty() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainCertEnumFini() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainCertEnumInit() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainCertEnumNext() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainCertFind() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainJoinGenerateChallenge() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainJoinProcessResponse() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainLeaveGenerateChallenge() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDomainLeaveProcessResponse() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeClose() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeGetSize() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeInitializeRead() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeOpen() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeRead() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyEnvelopeSeek() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyFinalize() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyFreeDecryptContext() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyInitialize() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyInitializeInitParams() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseAcqGenerateAck() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseAcqGenerateChallenge() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseAcqGetAdditionalResponseData() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseAcqProcessAckResponse() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseAcqProcessResponse() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyMemAlloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyMemFree() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyMemGetStats() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyMemRealloc() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyNewDecryptContext() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderBind() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderCommit() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderDecrypt() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReset() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyStoreCleanup() { NotImplemented_nid_no_patch(__func__); return 0; } }