#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI scePlayReadyBufferInitWithData() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyCloneDecryptContext() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDebugPrintf() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyDebugSetLevel() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseDelete() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseDeleteInMemory() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseGetExpirationTime() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyLicenseGetProperty() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderClose() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderDecryptMultiple() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderDecryptMultipleOpaque() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderDecryptOpaque() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderDecrypt_Legacy() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderFreeOpaqueContent() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReaderRetrieveOpaqueContent() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI scePlayReadyReinitialize() { NotImplemented_nid_no_patch(__func__); return 0; } }