#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" struct S3daInfo; extern "C" { int APS5_VABI sceS3daClose(std::uint32_t port) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceS3daGetInfo(std::uint32_t port, S3daInfo* info) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceS3daOpen(std::uint32_t port) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceS3daSendData(std::uint32_t port, const void* data, std::uint32_t size) { NotImplemented_nid_no_patch(__func__); return 0; } }