#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceAgcDriverAcquireRazorACQ(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverCreateQueue(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverCwsrResumeAcq(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverCwsrSuspendAcq(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverDebugHardwareStatus(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverDestroyQueue(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverGetPaDebugInterfaceVersion(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverGetRegShadowInfo(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverGetRegShadowInfoAgr(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverGetReservedDmemForAgc(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverGetWorkloadStreamInfo(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverIDHSSubmit(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverModuleRegistration(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverNotifyDefaultStates(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverPassInfoDownward(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverPatchClearState(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetFlip(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetHsOffchipParamDirect(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetWorkloadComplete(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetWorkloadsActive(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetupAsyncGraphics(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSetupRegisterShadow(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSubmitMultiCommandBuffersDirect(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSubmitToHDRScopesACQ(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSubmitToRazorACQ(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSuspendPointSubmit(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSuspendPointSubmitDirect(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSysEnableSubmitDone45Exception(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSysGetClientNumber(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverSysIsGameClosed(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverTmpInitIdhs(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverUserDataWritePacket(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverUserDataWritePopMarker(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverUserDataWritePushMarker(void) { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceAgcDriverUserDataWriteSetMarker(void) { NotImplemented_nid_no_patch(__func__); return 0; } }