# libSceNpPartner001 technical debt ### Functional - [sceNpEAAccessInitialize, sceNpEAAccessTerminate](../../../core/libs/prx/libSceNpPartner001/Export.cpp) (libSceNpPartner001) - initialization marks the library initialized without contacting the server and termination clears it, as in [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/np/np_partner.cpp); whether the console fails initialization while signed out is unknown. Termination without initialization throws where shadPS4 returns the PS4 error `0x819D0001`, whose PS5 value is unverified, and a second initialization throws where shadPS4 returns 0 without checking. PPSA23566 imports both, not confirmed on its start-up path - [sceNpHasEAAccessSubscription](../../../core/libs/prx/libSceNpPartner001/Export.cpp) (libSceNpPartner001) - `(int userId, bool* result)` from [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/np/np_partner.cpp) and PPSA34015's only call (`mov edi, r14d`; `lea rsi, [rbp-0x67]`). Writes `false` and returns 0: AnyPS5 has no EA Access server. Not initialized or a null result throw where shadPS4 returns the PS4 errors `0x819D0001` / invalid argument, whose PS5 values are unverified. Whether the console errors while signed out, and what it writes when the user has a subscription, are unknown