#include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceGameCustomDataDialogGetResult() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceGameCustomDataDialogInitialize() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceGameCustomDataDialogOpen() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceGameCustomDataDialogTerminate() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceGameCustomDataDialogUpdateStatus() { NotImplemented_nid_no_patch(__func__); return 0; } }