#include "prx/libScePad/include/InputMapping.hpp" #include "prx/libScePad/include/KeyboardMouse.hpp" #include "PadSimulation.hpp" #include #include #include #include #include #include #include #include #include #include namespace { using PadSimulation::At; using PadSimulation::KeyEvent; using PadSimulation::Sample; using PadSimulation::Simulate; using PadSimulation::TimedEvent; constexpr double Polls[] = {33.0, 8.0, 1.0}; void check(bool condition, const std::string& reason) { if (!condition) throw std::runtime_error(reason); } Pad::InputConfiguration defaults() { return Pad::InputConfiguration{{Pad::InputMapping.begin(), Pad::InputMapping.end()}, {}}; } Pad::InputConfiguration withSettings(const std::function& change) { auto configuration = defaults(); change(configuration.settings); return configuration; } double axis(std::uint8_t value) { return value < 128 ? (static_cast(value) - 128.0) / 128.0 : (static_cast(value) - 128.0) / 127.0; } double rightMagnitude(const Sample& sample) { return std::hypot(axis(sample.state.sticks[2]), axis(sample.state.sticks[3])); } double meanRightX(const std::vector& samples, double fromMs, double toMs) { double sum = 0.0; int count = 0; for (const auto& sample : samples) { if (sample.ms <= fromMs || sample.ms > toMs) continue; sum += axis(sample.state.sticks[2]); ++count; } check(count > 0, "no samples in window"); return sum / count; } double heldMeanRightX(const std::vector& samples, double pollMs, double fromMs, double toMs) { double sum = 0.0; for (const auto& sample : samples) { if (sample.ms >= fromMs - 1e-9 && sample.ms < toMs - 1e-9) sum += axis(sample.state.sticks[2]) * pollMs; } return sum / (toMs - fromMs); } std::vector mouseOnThenMotion(double durationMs, double countsPerSecondX, double countsPerSecondY = 0.0) { std::vector events{PadSimulation::MouseModeAt(0.0, true)}; PadSimulation::AppendMotion(events, 0.0, durationMs, countsPerSecondX, countsPerSecondY); return events; } double expectedDeflection(const Pad::InputSettings& settings, double normalizedSpeed) { const double clamped = std::min(normalizedSpeed, settings.mouseMaxSpeed); return settings.mouseDeadzoneOffset + (1.0 - settings.mouseDeadzoneOffset) * std::pow(std::min(clamped, 1.0), settings.mouseCurve); } void testCenteredWithoutMotion() { for (const double poll : Polls) { const auto samples = Simulate(defaults(), {PadSimulation::MouseModeAt(0.0, true)}, poll, 300.0); for (const auto& sample : samples) { check(sample.state.sticks[2] == 128 && sample.state.sticks[3] == 128, "a resting mouse leaves the stick centered"); } } } void testSteadyDeflectionFollowsCurve(const Pad::InputConfiguration& configuration, const char* name) { const auto& settings = configuration.settings; for (const double speed : {0.05, 0.25, 0.5, 0.75, 0.95, 3.0}) { const double countsPerSecond = speed * Pad::MouseFullTiltCountsPerSecond / settings.mouseSensitivity; const double expected = expectedDeflection(settings, speed); for (const double poll : Polls) { const auto samples = Simulate(configuration, mouseOnThenMotion(600.0, countsPerSecond), poll, 600.0); const double measured = meanRightX(samples, 300.0, 600.0); if (std::abs(measured - expected) > 0.02) { throw std::runtime_error(std::string(name) + ": speed " + std::to_string(speed) + " at " + std::to_string(poll) + " ms polls gives " + std::to_string(measured) + ", expected " + std::to_string(expected)); } } } } void testDeflectionCurve() { testSteadyDeflectionFollowsCurve(defaults(), "defaults"); testSteadyDeflectionFollowsCurve(withSettings([](auto& s) { s.mouseCurve = 2.0; s.mouseDeadzoneOffset = 0.1; s.mouseSensitivity = 2.0; }), "quadratic"); testSteadyDeflectionFollowsCurve(withSettings([](auto& s) { s.mouseCurve = 0.5; s.mouseDeadzoneOffset = 0.0; }), "square root"); } void testDeadzoneOffset() { const auto configuration = defaults(); for (const double poll : Polls) { const auto samples = Simulate(configuration, mouseOnThenMotion(400.0, 40.0), poll, 400.0); bool moved = false; for (const auto& sample : samples) { const double magnitude = rightMagnitude(sample); if (magnitude == 0.0) continue; moved = true; check(magnitude >= configuration.settings.mouseDeadzoneOffset - 0.01, "the slowest movement still clears the deadzone offset at " + std::to_string(poll) + " ms polls"); } check(moved, "slow movement moves the stick"); } const auto samples = Simulate(withSettings([](auto& s) { s.mouseDeadzoneOffset = 0.0; }), mouseOnThenMotion(400.0, 40.0), 8.0, 400.0); check(meanRightX(samples, 200.0, 400.0) < 0.05, "without an offset slow movement stays small"); } double centeredAfter(const std::vector& samples, double stopMs) { double lastMoving = stopMs; double previous = 2.0; for (const auto& sample : samples) { if (sample.ms <= stopMs) continue; const double magnitude = rightMagnitude(sample); check(magnitude <= previous + 1e-9, "the stick never grows after the mouse stops"); previous = magnitude; if (magnitude != 0.0) lastMoving = sample.ms; } return lastMoving - stopMs; } void testDecay() { const auto configuration = defaults(); for (const double speed : {0.3, 1.0}) { for (const double poll : Polls) { const auto samples = Simulate(configuration, mouseOnThenMotion(300.0, speed * Pad::MouseFullTiltCountsPerSecond), poll, 600.0); const double tail = centeredAfter(samples, 300.0); check(tail < configuration.settings.mouseDecayMs + poll, "stick centered within decay plus one poll at " + std::to_string(poll) + " ms polls, took " + std::to_string(tail)); check(samples.back().state.sticks[2] == 128 && samples.back().state.sticks[3] == 128, "stick returns exactly to center"); } } const auto slow = withSettings([](auto& s) { s.mouseDecayMs = 120.0; }); const auto samples = Simulate(slow, mouseOnThenMotion(300.0, Pad::MouseFullTiltCountsPerSecond), 1.0, 600.0); const double tail = centeredAfter(samples, 300.0); check(tail >= 100.0 && tail < 121.0, "a longer decay keeps the stick moving longer"); } void testMaxSpeedClamp() { const auto configuration = defaults(); constexpr double StopMs = 264.0; for (const double poll : Polls) { const auto flick = Simulate(configuration, mouseOnThenMotion(StopMs, 10.0 * Pad::MouseFullTiltCountsPerSecond), poll, 500.0); const auto full = Simulate(configuration, mouseOnThenMotion(StopMs, 1.5 * Pad::MouseFullTiltCountsPerSecond), poll, 500.0); check(flick[flick.size() / 3].state.sticks[2] == 255, "a fast flick reaches full tilt"); check(centeredAfter(flick, StopMs) <= centeredAfter(full, StopMs) + 1e-9, "a flick faster than full tilt does not extend the tail"); double flickSum = 0.0; double fullSum = 0.0; for (std::size_t index = 0; index < flick.size(); ++index) { if (flick[index].ms <= StopMs) continue; flickSum += rightMagnitude(flick[index]); fullSum += rightMagnitude(full[index]); } check(std::abs(flickSum - fullSum) <= 0.02 * std::max(1.0, fullSum), "the stick decays from a flick like from full tilt at " + std::to_string(poll) + " ms polls"); } const auto headroom = withSettings([](auto& s) { s.mouseMaxSpeed = 3.0; }); const auto flick = Simulate(headroom, mouseOnThenMotion(StopMs, 10.0 * Pad::MouseFullTiltCountsPerSecond), 1.0, 500.0); const auto full = Simulate(defaults(), mouseOnThenMotion(StopMs, 10.0 * Pad::MouseFullTiltCountsPerSecond), 1.0, 500.0); check(rightMagnitude(flick[275]) > rightMagnitude(full[275]), "a higher max speed lets a flick hold full tilt longer"); } void testSmoothing() { const auto instant = Simulate(withSettings([](auto& s) { s.mouseSmoothingMs = 0.0; }), mouseOnThenMotion(100.0, Pad::MouseFullTiltCountsPerSecond / 2.0), 8.0, 100.0); check(std::abs(axis(instant[1].state.sticks[2]) - expectedDeflection(defaults().settings, 0.5)) < 0.02, "without smoothing the stick follows at once"); const auto smoothed = Simulate(defaults(), mouseOnThenMotion(100.0, Pad::MouseFullTiltCountsPerSecond / 2.0), 1.0, 100.0); const double early = (axis(smoothed[9].state.sticks[2]) - 0.2) / 0.8; check(early > 0.5 * 0.55 && early < 0.5 * 0.72, "smoothing reaches about 63 percent after one time constant"); } void testSlowReportingMouse() { const double speed = 0.5 * Pad::MouseFullTiltCountsPerSecond; const double expected = expectedDeflection(defaults().settings, 0.5); for (const double reportHz : {125.0, 250.0, 1000.0}) { std::vector events{PadSimulation::MouseModeAt(0.0, true)}; PadSimulation::AppendMotion(events, 0.0, 2000.0, speed, 0.0, reportHz); for (const double poll : {16.7, 8.3, 6.9, 1.0}) { const auto samples = Simulate(defaults(), events, poll, 2000.0); double low = 1.0; double high = 0.0; for (const auto& sample : samples) { if (sample.ms < 1000.0) continue; low = std::min(low, axis(sample.state.sticks[2])); high = std::max(high, axis(sample.state.sticks[2])); } check(high - low < 0.125, "a " + std::to_string(reportHz) + " Hz mouse at " + std::to_string(poll) + " ms polls wavers by " + std::to_string(high - low)); check(std::abs((high + low) / 2.0 - expected) < 0.05, "a " + std::to_string(reportHz) + " Hz mouse at " + std::to_string(poll) + " ms polls stays around the expected tilt"); } } } void testReportRateSmoothing() { for (const double reportHz : {125.0, 250.0, 1000.0}) { Pad::MouseStick mouse(defaults().settings); check(mouse.SmoothingMs() == defaults().settings.mouseSmoothingMs, "smoothing starts at the setting"); const double periodSeconds = 1.0 / reportHz; for (int report = 0; report < static_cast(reportHz); ++report) { mouse.Move(6, 0); mouse.Advance(periodSeconds); } check(std::abs(mouse.ReportRate() - reportHz) < 0.1 * reportHz, "measured " + std::to_string(mouse.ReportRate()) + " reports per second for a " + std::to_string(reportHz) + " Hz mouse"); const double smoothing = mouse.SmoothingMs(); check(std::abs(smoothing - std::max(10.0, 3000.0 / reportHz)) < 0.15 * smoothing, "smoothing " + std::to_string(smoothing) + " ms for a " + std::to_string(reportHz) + " Hz mouse"); } Pad::MouseStick slow(defaults().settings); for (int step = 0; step < 40; ++step) { slow.Move(30, 0); slow.Advance(0.025); } check(std::abs(slow.ReportRate() - 40.0) < 2.0 && slow.SmoothingMs() == Pad::MouseSmoothingLimitMs, "smoothing for very slow reports stops at 30 ms"); auto off = defaults().settings; off.mouseSmoothingMs = 0.0; Pad::MouseStick unsmoothed(off); for (int report = 0; report < 125; ++report) { unsmoothed.Move(6, 0); unsmoothed.Advance(0.008); } check(unsmoothed.SmoothingMs() == 0.0, "a smoothing of 0 stays off for a slow mouse"); Pad::MouseStick single(defaults().settings); for (int report = 0; report < 125; ++report) { single.Move(1, 0); single.Advance(0.008); } check(single.ReportRate() == 0.0 && single.SmoothingMs() == defaults().settings.mouseSmoothingMs, "single-count reports are not taken for a slow mouse"); } std::vector waveMotion(double base, double swing) { constexpr double Pi = 3.14159265358979323846; std::vector events{PadSimulation::MouseModeAt(0.0, true)}; for (int segment = 0; segment < 200; ++segment) { const double speed = (base + swing * std::sin(2.0 * Pi * segment * 8.0 / 800.0)) * Pad::MouseFullTiltCountsPerSecond; PadSimulation::AppendMotion(events, segment * 8.0, 8.0, speed, 0.3 * speed); } PadSimulation::AppendMotion(events, 1700.0, 200.0, 250.0, -120.0); return events; } double integratedRightMagnitude(const std::vector& samples, double pollMs) { double sum = 0.0; for (const auto& sample : samples) sum += rightMagnitude(sample) * pollMs / 1000.0; return sum; } void testPollRateIndependence() { for (const auto& [name, events] : {std::pair{"one-way wave", waveMotion(0.5, 0.3)}, std::pair{"back-and-forth wave", waveMotion(0.0, 0.6)}}) { std::vector> runs; for (const double poll : Polls) runs.push_back(Simulate(defaults(), events, poll, 2112.0)); const double reference = integratedRightMagnitude(runs[2], Polls[2]); for (std::size_t run = 0; run < runs.size(); ++run) { const double integrated = integratedRightMagnitude(runs[run], Polls[run]); check(std::abs(integrated - reference) <= 0.02 * reference, std::string(name) + ": total deflection at " + std::to_string(Polls[run]) + " ms polls is " + std::to_string(integrated) + ", 1 ms gives " + std::to_string(reference)); const double tolerance = 0.03 + 0.0025 * Polls[run]; for (double window = 0.0; window + 264.0 <= 2112.0; window += 264.0) { const double mean = heldMeanRightX(runs[run], Polls[run], window, window + 264.0); const double expected = heldMeanRightX(runs[2], Polls[2], window, window + 264.0); check(std::abs(mean - expected) < tolerance, std::string(name) + ": held deflection at " + std::to_string(Polls[run]) + " ms polls from " + std::to_string(window) + " ms is " + std::to_string(mean) + ", 1 ms gives " + std::to_string(expected)); } } } } void testVerticalScale() { const auto configuration = withSettings([](auto& s) { s.mouseVerticalScale = 0.5; s.mouseDeadzoneOffset = 0.0; }); const auto samples = Simulate(configuration, mouseOnThenMotion(300.0, 0.0, 0.8 * Pad::MouseFullTiltCountsPerSecond), 8.0, 300.0); const double y = axis(samples.back().state.sticks[3]); check(std::abs(y - 0.4) < 0.02, "vertical scale halves the vertical deflection"); } void testMouseModeOff() { std::vector events; PadSimulation::AppendMotion(events, 0.0, 300.0, Pad::MouseFullTiltCountsPerSecond, 0.0); for (const auto& sample : Simulate(defaults(), events, 8.0, 300.0)) { check(sample.state.sticks[2] == 128, "motion without mouse mode leaves the stick alone"); } events.insert(events.begin(), At(0.0, PadSimulation::ButtonEvent(SDL_BUTTON_MIDDLE, true))); events.insert(events.begin() + 1, At(0.0, PadSimulation::ButtonEvent(SDL_BUTTON_MIDDLE, false))); const auto samples = Simulate(defaults(), events, 8.0, 300.0); check(samples.back().state.sticks[2] == 255, "middle click turns mouse mode on"); } void testKeyboardSticksUnchanged() { const std::vector events{ At(0.0, KeyEvent(SDL_SCANCODE_W, true)), At(10.0, KeyEvent(SDL_SCANCODE_D, true)), At(20.0, KeyEvent(SDL_SCANCODE_A, true)), At(30.0, KeyEvent(SDL_SCANCODE_W, false)), At(30.0, KeyEvent(SDL_SCANCODE_D, false)), At(40.0, KeyEvent(SDL_SCANCODE_A, false))}; const auto samples = Simulate(defaults(), events, 1.0, 50.0); check(samples[4].state.sticks[1] == 0 && samples[4].state.sticks[0] == 128, "W tilts the left stick fully up"); check(samples[14].state.sticks[0] == 255, "D tilts the left stick fully right"); check(samples[24].state.sticks[0] == 128, "A and D together cancel"); check(samples[34].state.sticks[0] == 0 && samples[34].state.sticks[1] == 128, "A alone tilts fully left"); check(samples[44].state.sticks[0] == 128, "released keys center the stick"); } Pad::InputConfiguration withModifier(double scale) { auto configuration = defaults(); configuration.bindings.push_back({SDL_SCANCODE_Z, Pad::MouseButton::None, Pad::InputControl::StickModifier}); configuration.bindings.push_back({SDL_SCANCODE_UNKNOWN, Pad::MouseButton::X2, Pad::InputControl::StickModifier}); configuration.settings.stickModifierScale = scale; return configuration; } void testStickModifier() { const std::vector events{ At(0.0, KeyEvent(SDL_SCANCODE_W, true)), At(10.0, KeyEvent(SDL_SCANCODE_Z, true)), At(20.0, KeyEvent(SDL_SCANCODE_D, true)), At(30.0, KeyEvent(SDL_SCANCODE_A, true)), At(40.0, KeyEvent(SDL_SCANCODE_Z, false)), At(50.0, KeyEvent(SDL_SCANCODE_A, false)), At(60.0, KeyEvent(SDL_SCANCODE_D, false)), At(70.0, PadSimulation::ButtonEvent(SDL_BUTTON_X2, true)), At(80.0, KeyEvent(SDL_SCANCODE_S, true)), At(90.0, PadSimulation::ButtonEvent(SDL_BUTTON_X2, false))}; const auto samples = Simulate(withModifier(0.5), events, 1.0, 100.0); check(samples[4].state.sticks[1] == 0, "keys tilt fully before the modifier is held"); check(samples[14].state.sticks[1] == 64 && samples[14].state.sticks[0] == 128, "the modifier halves the tilt of a held key"); check(samples[24].state.sticks[0] == 192 && samples[24].state.sticks[1] == 64, "the modifier halves a second axis"); check(samples[34].state.sticks[0] == 128, "opposite keys still cancel under the modifier"); check(samples[44].state.sticks[1] == 0 && samples[44].state.sticks[0] == 128, "letting go of the modifier restores the full tilt"); check(samples[74].state.sticks[1] == 64 && samples[74].state.sticks[0] == 128, "a modifier on a mouse button scales the held keys"); check(samples[84].state.sticks[1] == 128, "opposite keys cancel under a mouse button modifier"); check(samples[94].state.sticks[1] == 128, "opposite keys still cancel once the mouse button modifier is released"); const auto alone = Simulate(withModifier(0.5), {At(0.0, KeyEvent(SDL_SCANCODE_Z, true))}, 1.0, 10.0); check(alone.back().state.sticks[0] == 128 && alone.back().state.sticks[1] == 128, "the modifier alone moves no stick"); const auto quarter = Simulate(withModifier(0.25), {At(0.0, KeyEvent(SDL_SCANCODE_Z, true)), At(0.0, KeyEvent(SDL_SCANCODE_D, true))}, 1.0, 10.0); check(quarter.back().state.sticks[0] == 160, "the scale setting sets the tilt"); const auto full = Simulate(withModifier(1.0), {At(0.0, KeyEvent(SDL_SCANCODE_Z, true)), At(0.0, KeyEvent(SDL_SCANCODE_D, true))}, 1.0, 10.0); check(full.back().state.sticks[0] == 255, "a scale of 1 tilts fully"); } int byteDistance(std::uint8_t value, int expected) { return std::abs(static_cast(value) - expected); } void testKeyboardRamp() { auto configuration = withModifier(0.5); configuration.settings.keyboardRampMs = 100.0; const std::vector events{At(0.0, KeyEvent(SDL_SCANCODE_W, true)), At(150.0, KeyEvent(SDL_SCANCODE_W, false))}; const auto samples = Simulate(configuration, events, 1.0, 400.0); check(byteDistance(samples[20].state.sticks[1], 102) <= 1, "a ramp of 100 ms is a fifth of the way after 20 ms"); check(byteDistance(samples[50].state.sticks[1], 64) <= 1, "a ramp of 100 ms is halfway after 50 ms"); check(samples[119].state.sticks[1] == 0, "a ramp ends at full tilt"); for (std::size_t index = 2; index < 119; ++index) check(samples[index].state.sticks[1] <= samples[index - 1].state.sticks[1], "the stick only moves on while the key is held"); check(byteDistance(samples[199].state.sticks[1], 64) <= 1, "letting go ramps back at the same speed"); for (std::size_t index = 152; index < 259; ++index) check(samples[index].state.sticks[1] >= samples[index - 1].state.sticks[1], "the stick only moves back after the key is let go"); check(samples[259].state.sticks[1] == 128 && samples[259].state.sticks[0] == 128, "the stick ends centered"); const std::vector modified{At(0.0, KeyEvent(SDL_SCANCODE_Z, true)), At(0.0, KeyEvent(SDL_SCANCODE_W, true)), PadSimulation::ReleaseAt(80.0)}; const auto scaled = Simulate(configuration, modified, 1.0, 120.0); check(byteDistance(scaled[20].state.sticks[1], 102) <= 1, "a ramp toward a modified tilt moves at the ramp speed"); check(scaled[70].state.sticks[1] == 64, "a ramp toward a modified tilt stops at it"); check(scaled[99].state.sticks[1] == 128, "releasing every key centers a ramped stick at once"); const auto held = Simulate(configuration, {At(0.0, KeyEvent(SDL_SCANCODE_Z, true)), At(0.0, KeyEvent(SDL_SCANCODE_W, true))}, 1.0, 120.0); check(held[99].state.sticks[1] == 64, "a ramp stops at the modified tilt"); } void testRampKeepsAdvanceReporting() { auto configuration = defaults(); configuration.settings.keyboardRampMs = 100.0; Pad::KeyboardMouse keyboardMouse(configuration); const auto start = Pad::KeyboardMouse::Clock::now(); keyboardMouse.Advance(start); check(!keyboardMouse.Advance(start + std::chrono::milliseconds(5)), "nothing moves while no key is held"); keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_W, true), start + std::chrono::milliseconds(10)); check(keyboardMouse.Advance(start + std::chrono::milliseconds(20)), "a ramping stick asks for a new state"); keyboardMouse.Advance(start + std::chrono::milliseconds(200)); check(!keyboardMouse.Advance(start + std::chrono::milliseconds(210)), "a stick at its tilt asks for nothing"); } void testTriggerRamp() { const auto r2 = static_cast(Pad::PadButton::R2); const std::vector events{At(0.0, PadSimulation::ButtonEvent(SDL_BUTTON_RIGHT, true)), At(150.0, PadSimulation::ButtonEvent(SDL_BUTTON_RIGHT, false))}; const auto instant = Simulate(defaults(), events, 1.0, 10.0); check(instant[0].state.analogButtonsR2 == 255 && (instant[0].state.buttons & r2) != 0, "without a ramp a press is full at once"); auto configuration = defaults(); configuration.settings.triggerRampMs = 100.0; const auto samples = Simulate(configuration, events, 1.0, 400.0); check(samples[0].state.analogButtonsR2 == 0 && (samples[0].state.buttons & r2) == 0, "a ramped press starts at 0"); check(byteDistance(samples[50].state.analogButtonsR2, 128) <= 2 && (samples[50].state.buttons & r2) != 0, "a ramp of 100 ms is halfway after 50 ms"); for (std::size_t index = 2; index < 119; ++index) check(samples[index].state.analogButtonsR2 >= samples[index - 1].state.analogButtonsR2, "the trigger only presses on while the button is held"); check(samples[119].state.analogButtonsR2 == 255, "a ramp ends at a full press"); check(byteDistance(samples[199].state.analogButtonsR2, 128) <= 2, "letting go ramps back at the same speed"); check(samples[259].state.analogButtonsR2 == 0 && (samples[259].state.buttons & r2) == 0, "the trigger ends released"); check(samples[119].state.analogButtonsL2 == 0, "the other trigger is left alone"); Pad::KeyboardMouse keyboardMouse(configuration); const auto start = Pad::KeyboardMouse::Clock::now(); keyboardMouse.Advance(start); keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_RIGHT, true), start); keyboardMouse.Advance(start + std::chrono::milliseconds(30)); PadInputState controller; controller.analogButtonsR2 = 200; check(keyboardMouse.Compose(controller).analogButtonsR2 == 200, "a controller trigger above the ramp is passed on"); controller.analogButtonsR2 = 10; check(byteDistance(keyboardMouse.Compose(controller).analogButtonsR2, 77) <= 1, "a ramp above a controller trigger is passed on"); } void testWheelPress() { const auto samples = Simulate(defaults(), {At(0.0, PadSimulation::WheelEvent(1))}, 1.0, 200.0); const auto up = static_cast(Pad::PadButton::Up); check((samples[40].state.buttons & up) != 0, "wheel up presses Up"); check((samples[120].state.buttons & up) == 0, "wheel press releases after its duration"); } void testWheelFocusLoss() { const auto samples = Simulate(defaults(), {At(0.0, PadSimulation::WheelEvent(1)), At(10.0, KeyEvent(SDL_SCANCODE_W, true)), At(20.0, PadSimulation::FocusLostEvent())}, 1.0, 40.0); check(samples[15].state.sticks[1] == 0, "a held key tilts the stick"); check(samples[30].state.sticks[1] == 128, "losing focus lets go of held keys"); check((samples[30].state.buttons & static_cast(Pad::PadButton::Up)) == 0, "losing focus lets go of the wheel press"); } void testFocusLossReleasesMouse() { Pad::KeyboardMouse keyboardMouse(defaults()); keyboardMouse.SetMouseMode(true); const auto requests = keyboardMouse.HandleEvent(PadSimulation::FocusLostEvent(), Pad::KeyboardMouse::Clock::now()); check(requests.releaseMouse, "losing focus asks to release the captured mouse"); keyboardMouse.SetMouseMode(false); check(!keyboardMouse.HandleEvent(PadSimulation::FocusLostEvent(), Pad::KeyboardMouse::Clock::now()).releaseMouse, "nothing to release without capture"); } void testShake() { const auto samples = Simulate(defaults(), {At(0.0, KeyEvent(SDL_SCANCODE_X, true)), At(200.0, KeyEvent(SDL_SCANCODE_X, false))}, 10.0, 300.0); const auto& first = samples[1].state; const auto& second = samples[6].state; check(first.hasMotion && second.hasMotion, "a held shake key reports motion"); check(std::fabs(first.accel[0]) == Pad::ShakeAcceleration && second.accel[0] == -first.accel[0], "the shake acceleration flips every half period"); check(second.gyro[2] == -first.gyro[2] && std::fabs(first.gyro[2]) == Pad::ShakeAngularVelocity, "the shake angular velocity flips with it"); check(!samples[25].state.hasMotion && samples[25].state.accel == PadInputState{}.accel, "releasing the shake key stops the motion"); Pad::KeyboardMouse keyboardMouse(defaults()); const auto now = Pad::KeyboardMouse::Clock::now(); keyboardMouse.Advance(now); keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_X, true), now); check(keyboardMouse.Advance(now + Pad::ShakeHalfPeriod), "a held shake key keeps the state changing"); } void testToggleRequests() { Pad::KeyboardMouse keyboardMouse(defaults()); const auto now = Pad::KeyboardMouse::Clock::now(); check(keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_MIDDLE, true), now).toggleMouse, "middle click asks to toggle the mouse"); check(!keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_MIDDLE, false), now).toggleMouse, "releasing it asks for nothing"); check(keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F7, true), now).toggleMouse, "F7 asks to toggle the mouse"); check(!keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F7, false), now).toggleMouse, "releasing F7 asks for nothing"); check(keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F11, true), now).toggleFullscreen, "F11 asks to toggle fullscreen"); const auto overlay = keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F10, true), now); check(overlay.togglePerformanceOverlay && !overlay.toggleFullscreen, "F10 asks to toggle the performance overlay"); check(!keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F10, false), now).togglePerformanceOverlay, "releasing F10 asks for nothing"); const auto screenshot = keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F12, true), now); check(screenshot.screenshot && !screenshot.toggleFullscreen && !screenshot.togglePerformanceOverlay, "F12 asks for a screenshot"); auto repeated = KeyEvent(SDL_SCANCODE_F12, true); repeated.key.repeat = 1; check(!keyboardMouse.HandleEvent(repeated, now).screenshot, "a repeated F12 asks for nothing"); check(!keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_F12, false), now).screenshot, "releasing F12 asks for nothing"); } void testDefaultL2() { const auto l2 = static_cast(Pad::PadButton::L2); const auto r2 = static_cast(Pad::PadButton::R2); const auto now = Pad::KeyboardMouse::Clock::now(); for (const auto& [name, press, release] : { std::tuple{"R", KeyEvent(SDL_SCANCODE_R, true), KeyEvent(SDL_SCANCODE_R, false)}, std::tuple{"mouse button 4", PadSimulation::ButtonEvent(SDL_BUTTON_X1, true), PadSimulation::ButtonEvent(SDL_BUTTON_X1, false)}}) { Pad::KeyboardMouse keyboardMouse(defaults()); keyboardMouse.HandleEvent(press, now); const auto held = keyboardMouse.Compose(PadInputState{}); check((held.buttons & l2) != 0 && held.analogButtonsL2 == 255, std::string(name) + " presses L2 fully"); check((held.buttons & r2) == 0 && held.analogButtonsR2 == 0, std::string(name) + " leaves R2 alone"); keyboardMouse.HandleEvent(release, now); const auto released = keyboardMouse.Compose(PadInputState{}); check((released.buttons & l2) == 0 && released.analogButtonsL2 == 0, std::string(name) + " released lets go of L2"); } } void testTitleReadsMouse() { const auto square = static_cast(Pad::PadButton::Square); const auto r2 = static_cast(Pad::PadButton::R2); const auto up = static_cast(Pad::PadButton::Up); const auto down = static_cast(Pad::PadButton::Down); const auto wheelDirections = up | down; auto now = Pad::KeyboardMouse::Clock::now(); Pad::KeyboardMouse keyboardMouse(defaults()); keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_LEFT, true), now); check((keyboardMouse.Compose(PadInputState{}).buttons & square) != 0, "a left click presses Square while the title does not read the mouse"); keyboardMouse.SetTitleReadsMouse(true); keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_LEFT, false), now); check((keyboardMouse.Compose(PadInputState{}).buttons & square) == 0, "releasing a button pressed before the title read the mouse left Square held"); keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_LEFT, true), now); keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_RIGHT, true), now); const auto clicked = keyboardMouse.Compose(PadInputState{}); check((clicked.buttons & (square | r2)) == 0 && clicked.analogButtonsR2 == 0, "a click while the title reads the mouse pressed a pad button"); keyboardMouse.HandleEvent(PadSimulation::WheelEvent(1), now); check((keyboardMouse.Compose(PadInputState{}).buttons & wheelDirections) == 0, "wheel up pressed a pad direction while the title reads the mouse"); keyboardMouse.HandleEvent(PadSimulation::WheelEvent(-1), now); check((keyboardMouse.Compose(PadInputState{}).buttons & wheelDirections) == 0, "wheel down pressed a pad direction while the title reads the mouse"); check(!keyboardMouse.HandleEvent(PadSimulation::ButtonEvent(SDL_BUTTON_MIDDLE, true), now).toggleMouse, "a middle click while the title reads the mouse asked to toggle mouse mode"); keyboardMouse.HandleEvent(KeyEvent(SDL_SCANCODE_W, true), now); check(keyboardMouse.Compose(PadInputState{}).sticks[1] == 0, "keys stopped reaching the pad while the title reads the mouse"); keyboardMouse.SetMouseMode(true); keyboardMouse.Advance(now); for (int step = 1; step <= 40; ++step) { now += std::chrono::milliseconds(8); keyboardMouse.HandleEvent(PadSimulation::MotionEvent(200, 0), now); keyboardMouse.Advance(now); } check(keyboardMouse.Compose(PadInputState{}).sticks[2] == 128, "motion tilted the right stick while the title reads the mouse"); keyboardMouse.SetTitleReadsMouse(false); keyboardMouse.HandleEvent(PadSimulation::WheelEvent(1), now); check((keyboardMouse.Compose(PadInputState{}).buttons & up) != 0, "wheel bindings did not resume after the title stopped reading the mouse"); for (int step = 1; step <= 40; ++step) { now += std::chrono::milliseconds(8); keyboardMouse.HandleEvent(PadSimulation::MotionEvent(200, 0), now); keyboardMouse.Advance(now); } check(keyboardMouse.Compose(PadInputState{}).sticks[2] > 128, "motion in mouse mode no longer tilts the stick once the title stops reading the mouse"); } } int main() { try { const std::pair> tests[] = { {"centered without motion", testCenteredWithoutMotion}, {"deflection curve", testDeflectionCurve}, {"deadzone offset", testDeadzoneOffset}, {"decay", testDecay}, {"max speed clamp", testMaxSpeedClamp}, {"smoothing", testSmoothing}, {"slow reporting mouse", testSlowReportingMouse}, {"report rate smoothing", testReportRateSmoothing}, {"poll rate independence", testPollRateIndependence}, {"vertical scale", testVerticalScale}, {"mouse mode off", testMouseModeOff}, {"keyboard sticks unchanged", testKeyboardSticksUnchanged}, {"stick modifier", testStickModifier}, {"keyboard ramp", testKeyboardRamp}, {"trigger ramp", testTriggerRamp}, {"ramp keeps advance reporting", testRampKeepsAdvanceReporting}, {"wheel press", testWheelPress}, {"wheel and keys on focus loss", testWheelFocusLoss}, {"focus loss releases the mouse", testFocusLossReleasesMouse}, {"shake", testShake}, {"toggle requests", testToggleRequests}, {"default L2", testDefaultL2}, {"title reads the mouse", testTitleReadsMouse}, }; for (const auto& [name, test] : tests) { test(); std::printf("pad_keyboard_mouse: %s passed\n", name); } } catch (const std::exception& error) { std::fprintf(stderr, "pad_keyboard_mouse: %s\n", error.what()); return 1; } return 0; }