#include "prx/libc/include/general/VabiMacros.hpp" #include "SceTypes.hpp" #include #include #include #include #include #include #include extern "C" int APS5_VABI sceSaveDataTransferringMountPs4(const SaveDataTransferringMount*, SaveDataMountResult*); extern "C" int APS5_VABI sceSaveDataDirNameSearchPs4(const SaveDataDirNameSearchCond*, SaveDataDirNameSearchResult*); extern "C" int APS5_VABI sceSaveDataDirNameSearch(const SaveDataDirNameSearchCond*, SaveDataDirNameSearchResult*); extern "C" int APS5_VABI sceSaveDataInitialize(const void*); extern "C" int APS5_VABI sceSaveDataTerminate(); extern "C" int APS5_VABI sceSaveDataSetupSaveDataMemory(std::int32_t, std::size_t, const SaveDataParam*); extern "C" int APS5_VABI sceSaveDataSetSaveDataMemory(std::int32_t, void*, std::size_t, std::int64_t); extern "C" int APS5_VABI sceSaveDataGetSaveDataMemory(std::int32_t, void*, std::size_t, std::int64_t); namespace { constexpr int SaveDataErrorNotFound = -2137063416; constexpr int SaveDataErrorNotInitialized = -2137063423; int failures = 0; void Check(bool condition, const std::string& what) { if (condition) return; std::fprintf(stderr, "savedata ps4 check failed: %s\n", what.c_str()); ++failures; } template bool ThrowsRuntimeError(TFunction function) { try { function(); } catch (const std::runtime_error&) { return true; } return false; } void TestTransferringMountPs4() { SceSaveDataTitleId title{}; std::strcpy(title.data, "CUSA00001"); SceSaveDataDirName dir{}; std::strcpy(dir.data, "kept"); SaveDataTransferringMount mount{}; mount.user_id = 1; mount.title_id = &title; mount.dir_name = &dir; SaveDataMountResult result{}; std::memset(&result, 0xAA, sizeof(result)); Check(sceSaveDataTransferringMountPs4(&mount, &result) == SaveDataErrorNotFound, "TransferringMountPs4 returns NOT_FOUND"); Check(result.mount_point.data[0] == '\0', "TransferringMountPs4 reports no mount point"); } void TestDirNameSearchPs4() { SceSaveDataDirName names[4]{}; std::memset(names, 0x5A, sizeof(names)); SaveDataDirNameSearchCond cond{}; cond.user_id = 1; SaveDataDirNameSearchResult result{}; result.hit_num = 7; result.set_num = 7; result.dir_names = names; result.dir_names_num = 4; Check(sceSaveDataDirNameSearch(&cond, &result) == 0 && result.hit_num == 1 && result.set_num == 1, "the PS5 search finds the PS5 save"); std::memset(names, 0x5A, sizeof(names)); result.hit_num = 7; result.set_num = 7; Check(sceSaveDataDirNameSearchPs4(&cond, &result) == 0, "DirNameSearchPs4 succeeds"); Check(result.hit_num == 0, "DirNameSearchPs4 writes zero hits"); Check(result.set_num == 0, "DirNameSearchPs4 writes zero set entries"); Check(static_cast(names[0].data[0]) == 0x5A, "DirNameSearchPs4 leaves the name buffer untouched"); Check(ThrowsRuntimeError([&] { sceSaveDataDirNameSearchPs4(nullptr, &result); }), "null cond throws"); Check(ThrowsRuntimeError([&] { sceSaveDataDirNameSearchPs4(&cond, nullptr); }), "null result throws"); } void TestSaveDataMemoryV1() { Check(sceSaveDataSetupSaveDataMemory(7, 0x1000, nullptr) == SaveDataErrorNotInitialized, "v1 SetupSaveDataMemory before v1 Initialize"); Check(sceSaveDataInitialize(nullptr) == 0, "v1 Initialize"); Check(sceSaveDataSetupSaveDataMemory(7, 0x1000, nullptr) == 0, "v1 SetupSaveDataMemory"); char written[16] = "settings-v1"; Check(sceSaveDataSetSaveDataMemory(7, written, sizeof(written), 0x100) == 0, "v1 SetSaveDataMemory at an offset"); char read[16] = {}; Check(sceSaveDataGetSaveDataMemory(7, read, sizeof(read), 0x100) == 0, "v1 GetSaveDataMemory"); Check(std::memcmp(read, written, sizeof(read)) == 0, "v1 GetSaveDataMemory returns the bytes v1 set"); std::ifstream slot("_sd_mem/u7/slot0.bin", std::ios::binary); slot.seekg(0x100); char stored[16] = {}; Check(static_cast(slot.read(stored, sizeof(stored))) && std::memcmp(stored, written, sizeof(stored)) == 0, "v1 SetSaveDataMemory stores into slot 0 of the user"); Check(sceSaveDataTerminate() == 0, "Terminate after v1 Initialize"); } } int main() { const auto root = std::filesystem::temp_directory_path() / ("anyps5-savedata-ps4-" + std::to_string(std::random_device{}())); std::filesystem::create_directories(root / "_sd" / "kept"); const auto previous = std::filesystem::current_path(); std::filesystem::current_path(root); TestTransferringMountPs4(); TestDirNameSearchPs4(); TestSaveDataMemoryV1(); std::filesystem::current_path(previous); std::error_code error; std::filesystem::remove_all(root, error); if (failures != 0) return 1; std::printf("savedata ps4 tests passed\n"); return 0; }