#include #include #include "SceTypes.hpp" #include "prx/libc/include/General.hpp" extern "C" { int APS5_VABI sceNpRemotePlaySessionSignalingCreateJoinSession() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingGetConnectionStatus() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingGetCustomProperty() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingGetLocalNetInfo() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingGetMemoryInfo() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingInitialize() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingJoinSession() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingLeaveSession() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingSetCustomProperty() { NotImplemented_nid_no_patch(__func__); return 0; } int APS5_VABI sceNpRemotePlaySessionSignalingTerminate() { NotImplemented_nid_no_patch(__func__); return 0; } }