Files

41 lines
1.0 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
struct ShellUIUtilLaunchParameter;
extern "C" {
int APS5_VABI sceShellUIUtilCreateTaskToken() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilGetAppUrl(const char* application, const char* parameter, char* output, std::uint32_t capacity, std::uint32_t* outputSize) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilInitialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilLaunchByUri(const char* uri, const ShellUIUtilLaunchParameter* parameter) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilLaunchTask(std::int32_t taskToken, const char* uri, char* output, std::uint32_t capacity) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilTerminate() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}