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PPSA01325 stops on sceFontGlyphDefineAttribute right after generating a character glyph: it sets attribute 0x11 to 0 on that glyph, deletes it without using it, and draws the character with sceFontRenderCharGlyphImageHorizontal. The meaning of the attributes is unknown, so the call checks the glyph and ignores the rest; TechnicalDebt lists it under silent stubs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01UTjpbMX7BUFMZZaxJE98zV