Files
AnyPS5/core/libs/prx/libSceShellUIUtil/Export.cpp
T
akkadbakkad89andDevin 7ccf4da486 fix(prx): align declarations to the PS5 3.20 export inventory and add debt notes
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Co-Authored-By: Devin <158243242+devin-ai-integration[bot]@users.noreply.github.com>
2026-10-19 12:25:10 +00:00

39 lines
741 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceShellUIUtilCreateTaskToken() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilGetAppUrl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilInitialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilLaunchByUri() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilLaunchTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceShellUIUtilTerminate() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}