Files
AnyPS5/core/libs/allocator/PeImportFirstMain.cpp
T

39 lines
870 B
C++

#include "PeImportFirst.hpp"
#include <cstdio>
#include <exception>
#include <filesystem>
#include <string>
namespace {
int Usage() {
std::fprintf(stderr, "usage: pe_import_first <file> <dll>\n");
return 2;
}
int Run(const std::filesystem::path& file, const std::string& dll) {
try {
Allocator::MoveImportFirstInFile(file, dll);
} catch (const std::exception& error) {
std::fprintf(stderr, "pe_import_first: %s: %s\n", file.string().c_str(), error.what());
return 1;
}
return 0;
}
}
#ifdef _WIN32
int wmain(int argc, wchar_t** argv) {
if (argc != 3) return Usage();
const auto dll = std::filesystem::path(argv[2]).u8string();
return Run(argv[1], std::string(dll.begin(), dll.end()));
}
#else
int main(int argc, char** argv) {
if (argc != 3) return Usage();
return Run(argv[1], argv[2]);
}
#endif