Files
AnyPS5/core/libs/prx/libSceAudiodec.native/Export.cpp
T

79 lines
1.6 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudiodecClearContextEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecCreateDecoderEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecode2(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecode2Ex(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecode2WithPriority(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecode2WithPriorityEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecodeEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecodeWithPriority(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDecodeWithPriorityEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecDeleteDecoderEx(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecGetContext(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecInitialize(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecRegisterCodec(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudiodecTerminate(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}