Files
AnyPS5/core/libs/tests/GuestAudioPropagation.cpp
T
2026-10-20 17:09:07 +13:00

252 lines
15 KiB
C++

#include "prx/libSceAudioPropagation/AudioPropagation.hpp"
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <stdexcept>
extern "C" {
int APS5_VABI sceAudioPropagationPathGetNumPoints();
int APS5_VABI sceAudioPropagationSystemLock();
int APS5_VABI sceAudioPropagationMaterialInit();
}
namespace {
void Require(bool condition, const char* message) {
if (!condition) {
std::fprintf(stderr, "AudioPropagation: %s\n", message);
std::abort();
}
}
template<typename TException, typename TCall>
void RequireThrows(TCall call, const char* message) {
try {
call();
} catch (const TException&) {
return;
} catch (...) {
Require(false, message);
}
Require(false, message);
}
AudioPropagationSystemMemory Memory() {
AudioPropagationSystemMemory memory{};
memory.desc = {AudioPropagation::SystemMemoryId, AudioPropagation::SystemMemorySize};
return memory;
}
AudioPropagation::Attribute Attribute(const void* value, std::size_t size) {
AudioPropagation::Attribute attribute{};
attribute.id = 0x20000;
attribute.value = value;
attribute.valueSize = size;
return attribute;
}
}
int main() {
const std::uint64_t options[7]{};
alignas(16) std::uint8_t arena[64]{};
auto memory = Memory();
Require(sceAudioPropagationSystemQueryMemory(options, &memory) == 0, "query memory failed");
Require(memory.size_cpu_mem != 0 && memory.size_cpu_mem <= sizeof(arena), "cpu size outside the arena");
Require(memory.size_gpu_mem == 0 && memory.p_cpu_mem == nullptr && memory.p_gpu_mem == nullptr, "query wrote more than the sizes");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemQueryMemory(nullptr, &memory); }, "null options");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemQueryMemory(options, nullptr); }, "null memory");
auto wrong = Memory();
wrong.desc.size = 0x28;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemQueryMemory(options, &wrong); }, "wrong descriptor size");
wrong = Memory();
wrong.desc.id = AudioPropagation::RayId;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemQueryMemory(options, &wrong); }, "wrong descriptor id");
AudioPropagationHandle system = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemCreate(options, &memory, &system); }, "create without cpu memory");
memory.p_cpu_mem = arena + 1;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemCreate(options, &memory, &system); }, "misaligned cpu memory");
memory.p_cpu_mem = arena;
memory.size_gpu_mem = 16;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemCreate(options, &memory, &system); }, "unrequested gpu memory");
memory.size_gpu_mem = 0;
const auto required = memory.size_cpu_mem;
memory.size_cpu_mem = required - 1;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemCreate(options, &memory, &system); }, "cpu memory too small");
memory.size_cpu_mem = required;
Require(sceAudioPropagationSystemCreate(options, &memory, &system) == 0, "create failed");
Require(system == reinterpret_cast<std::uintptr_t>(arena), "system handle is not its memory");
AudioPropagationHandle twice = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemCreate(options, &memory, &twice); }, "second system in the same memory");
const std::uint64_t value = 1;
const auto attribute = Attribute(&value, sizeof(value));
const auto empty = Attribute(nullptr, sizeof(value));
Require(sceAudioPropagationSystemSetAttributes(system, &attribute, 1) == 0, "system attributes failed");
Require(sceAudioPropagationSystemSetAttributes(system, nullptr, 0) == 0, "empty system attributes failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemSetAttributes(system, &empty, 1); }, "attribute without value");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemSetAttributes(system + 16, &attribute, 1); }, "unknown system");
std::uint8_t materialBytes[AudioPropagation::MaterialSize]{};
auto* material = reinterpret_cast<AudioPropagationStructDescriptor*>(materialBytes);
AudioPropagationHandle materialHandle = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemRegisterMaterial(system, material, &materialHandle); }, "material without descriptor");
*material = {AudioPropagation::MaterialId, AudioPropagation::MaterialSize};
Require(sceAudioPropagationSystemRegisterMaterial(system, material, &materialHandle) == 0 && materialHandle != 0, "register material failed");
Require(sceAudioPropagationSystemUnregisterMaterial(materialHandle) == 0, "unregister material failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemUnregisterMaterial(materialHandle); }, "unregister twice");
AudioPropagationHandle rooms[2]{};
Require(sceAudioPropagationRoomCreate(system, &rooms[0]) == 0 && sceAudioPropagationRoomCreate(system, &rooms[1]) == 0, "room create failed");
Require(rooms[0] != 0 && rooms[0] != rooms[1], "room handles are not distinct");
AudioPropagation::PortalParams portalParams{};
portalParams.desc = {AudioPropagation::PortalParamsId, AudioPropagation::PortalParamsSize};
portalParams.rooms[0] = rooms[0];
portalParams.rooms[1] = materialHandle;
AudioPropagationHandle portal = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationPortalCreate(system, &portalParams, &portal); }, "portal to a non-room");
portalParams.rooms[1] = rooms[1];
Require(sceAudioPropagationPortalCreate(system, &portalParams, &portal) == 0, "portal create failed");
const AudioPropagation::Attribute portalAttributes[4]{attribute, attribute, attribute, attribute};
Require(sceAudioPropagationPortalSetAttributes(portal, portalAttributes, 4) == 0, "portal attributes failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationPortalSetAttributes(rooms[0], portalAttributes, 4); }, "portal attributes on a room");
AudioPropagationHandle source = 0;
Require(sceAudioPropagationSourceCreate(system, &source) == 0, "source create failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceCreate(system, nullptr); }, "source without output");
Require(sceAudioPropagationSourceSetAttributes(source, portalAttributes, 3) == 0, "source attributes failed");
std::uint32_t count = 7;
Require(sceAudioPropagationSourceGetAudioPathCount(source, &count) == 0 && count == 0, "source reports audio paths");
AudioPropagationHandle path = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceGetAudioPath(source, 0, &path); }, "audio path without paths");
std::uint8_t rays[AudioPropagation::RaySize * 2]{};
count = 7;
Require(sceAudioPropagationSystemGetRays(system, rays, &count) == 0 && count == 0, "system requested rays");
count = 7;
Require(sceAudioPropagationSourceGetRays(source, rays, &count) == 0 && count == 0, "source requested rays");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceGetRays(source, rays, nullptr); }, "rays without count");
Require(sceAudioPropagationSystemSetRays(system, rays, 0) == 0, "empty ray results failed");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationSystemSetRays(system, rays, 1); }, "unrequested ray results");
Require(sceAudioPropagationSourceCalculateAudioPaths(source, rays, 0, 1, nullptr, 0) == 0, "empty path calculation failed");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationSourceCalculateAudioPaths(source, rays, 1, 1, nullptr, 0); }, "path calculation with rays");
Require(sceAudioPropagationSourceSetAudioPaths(source, nullptr, 0) == 0, "empty audio paths failed");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationSourceSetAudioPaths(source, rays, 1); }, "set audio paths");
alignas(16) std::uint8_t otherArena[64]{};
auto otherMemory = Memory();
Require(sceAudioPropagationSystemQueryMemory(options, &otherMemory) == 0, "second query memory failed");
otherMemory.p_cpu_mem = otherArena;
AudioPropagationHandle otherSystem = 0;
Require(sceAudioPropagationSystemCreate(options, &otherMemory, &otherSystem) == 0, "second system create failed");
AudioPropagationHandle otherSource = 0;
Require(sceAudioPropagationSourceCreate(otherSystem, &otherSource) == 0, "second system source create failed");
AudioPropagationHandle secondSource = 0;
Require(sceAudioPropagationSourceCreate(system, &secondSource) == 0, "second source create failed");
float outputs[2][64];
float expected[2][64];
const auto fill = [&] {
for (std::size_t channel = 0; channel < 2; ++channel) {
for (std::size_t sample = 0; sample < 64; ++sample) {
outputs[channel][sample] = static_cast<float>(sample + 1) / (channel == 0 ? 128.0f : -128.0f);
}
}
std::memcpy(expected, outputs, sizeof(outputs));
};
const auto untouched = [&] { return std::memcmp(outputs, expected, sizeof(outputs)) == 0; };
AudioPropagation::RenderInfo infos[2]{};
const auto reset = [&] {
infos[0] = {{AudioPropagation::RenderInfoId, AudioPropagation::RenderInfoSize}, source, outputs[0], sizeof(outputs[0]), AudioPropagation::RenderFormat, 0};
infos[1] = {{AudioPropagation::RenderInfoId, AudioPropagation::RenderInfoSize}, secondSource, outputs[1], sizeof(outputs[1]), AudioPropagation::RenderFormat, 0};
fill();
};
reset();
Require(sceAudioPropagationSourceRender(system, infos, 1) == 0, "render failed");
Require(untouched(), "empty source erased an existing mix");
reset();
infos[0].outputSize = sizeof(float) * 16;
Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render of two sources failed");
Require(untouched(), "empty sources modified separate destination mixes or their tails");
reset();
infos[1].output = outputs[0];
Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into a shared mix failed");
Require(untouched(), "empty sources modified a shared destination mix");
reset();
infos[0].outputSize = sizeof(float) * 32;
infos[1].output = outputs[0] + 16;
infos[1].outputSize = sizeof(float) * 32;
Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into overlapping mixes failed");
Require(untouched(), "empty sources modified overlapping destination mixes");
reset();
std::memset(outputs, 0, sizeof(outputs));
std::memcpy(expected, outputs, sizeof(outputs));
Require(sceAudioPropagationSourceRender(system, infos, 2) == 0, "render into silence failed");
Require(untouched(), "empty sources modified a silent destination mix");
reset();
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 0); }, "render without infos");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, nullptr, 1); }, "render with null infos");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system + 16, infos, 1); }, "render on an unknown system");
infos[1].desc.id = AudioPropagation::RayId;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render info with a wrong descriptor id");
Require(untouched(), "rejected render wrote an output");
reset();
infos[0].desc.size = 0x28;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render info with a wrong descriptor size");
reset();
infos[0].source = rooms[0];
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render of a room");
reset();
infos[0].source = otherSource;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render of another system's source");
reset();
infos[0].output = nullptr;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render without output");
reset();
infos[0].outputSize = 0;
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 1); }, "render with an empty output");
reset();
infos[1].format = 1;
RequireThrows<std::runtime_error>([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render with an unknown format");
Require(untouched(), "render with an unknown format wrote an output");
Require(sceAudioPropagationSourceDestroy(system, secondSource) == 0, "second source destroy failed");
reset();
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceRender(system, infos, 2); }, "render of a destroyed source");
Require(sceAudioPropagationSystemDestroy(otherSystem) == 0, "second system destroy failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationRoomDestroy(system, source); }, "room destroy of a source");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceDestroy(system + 16, source); }, "source destroy with another system");
Require(sceAudioPropagationPortalDestroy(system, portal) == 0, "portal destroy failed");
Require(sceAudioPropagationSourceDestroy(system, source) == 0, "source destroy failed");
Require(sceAudioPropagationRoomDestroy(system, rooms[0]) == 0, "room destroy failed");
AudioPropagationHandle lateSource = 0;
AudioPropagationHandle lateMaterial = 0;
Require(sceAudioPropagationSourceCreate(system, &lateSource) == 0, "late source create failed");
Require(sceAudioPropagationSystemRegisterMaterial(system, material, &lateMaterial) == 0, "late material register failed");
Require(sceAudioPropagationSystemDestroy(system) == 0, "system destroy failed");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceSetAttributes(lateSource, &attribute, 1); }, "source used after its system");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationRoomDestroy(system, lateSource); }, "orphan destroyed as the wrong kind");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceDestroy(system + 16, lateSource); }, "orphan destroyed with another system");
Require(sceAudioPropagationRoomDestroy(system, rooms[1]) == 0, "orphaned room destroy is not a no-op");
Require(sceAudioPropagationSourceDestroy(system, lateSource) == 0, "orphaned source destroy is not a no-op");
Require(sceAudioPropagationSystemUnregisterMaterial(lateMaterial) == 0, "orphaned material unregister is not a no-op");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSourceDestroy(system, lateSource); }, "orphan destroyed twice");
RequireThrows<std::invalid_argument>([&] { sceAudioPropagationSystemDestroy(system); }, "destroy twice");
Require(sceAudioPropagationSystemCreate(options, &memory, &system) == 0, "memory reuse after destroy failed");
Require(sceAudioPropagationSystemDestroy(system) == 0, "second destroy failed");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationPathGetNumPoints(); }, "path get num points throw");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationSystemLock(); }, "system lock throw");
RequireThrows<std::runtime_error>([&] { sceAudioPropagationMaterialInit(); }, "material init throw");
std::puts("AudioPropagation tests passed");
return 0;
}