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AnyPS5/docs/dev
Alex ColliniandClaude Opus 5.5 14d9b13cd8 fix(shader): write 1D storage images through 2D image stores
A compute program of PPSA26344 writes a 1D storage image with image_store
DIM 2D, and no runtime image mode matched its T#. A write-only 2D storage
access now also gets a 1D mode. A store through it is dropped when y is not
0, as a one-texel-high image bounds it; this mirrors the measured 3D loads
through 2D T#s of #2023 and is listed in TechnicalDebt as unmeasured.

Loads, atomics and image_store_mip through such a pair still throw.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:55:37 +02:00
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