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AnyPS5/docs/dev
Dean Galvin 27353e16b7 fix(shader): give an emulated comparison of a 2D-array access a plain 2D mode
A comparison sample with a 2D-array address on a plain 2D color T# takes the emulated comparison, whose runtime modes were only the 2D-array and cube ones. No mode matched, and materialization threw that the image descriptor was incompatible with the static runtime image interface. The emulated comparison now also gets a 2D mode, as the native modes of a 2D-array access already have; the slice is ignored.
2026-10-11 07:32:16 +13:00
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