mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-22 00:22:57 -05:00
224 lines
4.8 KiB
C++
224 lines
4.8 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include <stdexcept>
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#include <string>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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constexpr int REMOTEPLAY_CONNECTION_STATUS_DISCONNECT = 0;
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extern "C" {
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int APS5_VABI sceRemoteplayGetConnectionStatus(int user_id, int* status) {
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(void)user_id;
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if (!status) APS5_INVALID_ARG_EX;
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*status = REMOTEPLAY_CONNECTION_STATUS_DISCONNECT;
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return 0;
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}
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int APS5_VABI sceRemoteplayInitialize(void* heap, size_t heap_size) {
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if (!heap || heap_size == 0) APS5_INVALID_ARG_EX;
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return 0;
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}
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int APS5_VABI sceRemoteplayTerminate(void) {
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return 0;
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}
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int APS5_VABI sceRemoteplayApprove(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayClearAllRegistData(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayClearConnectHistory(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayConfirmDeviceRegist(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayDisconnect(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGeneratePinCode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetApMode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetConnectHistory(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetConnectUserId(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetMbusDeviceInfo(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetOperationStatus(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetPrimaryUserId(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetRemoteplayStatus(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayGetRpMode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeClose(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeFilterResult(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeGetEvent(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeNotify(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeNotifyEventResult(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeOpen(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeSetCaret(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayImeSetText(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayIsRemoteOskReady(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayIsRemotePlaying(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayNotifyMbusDeviceRegistComplete(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayNotifyNpPushWakeup(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayNotifyPinCodeError(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayNotifySubmitCode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayNotifyUserDelete(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayPrintAllRegistData(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayProhibit(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayProhibitStreaming(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayServerLock(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplayServerUnLock(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplaySetApMode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplaySetLogLevel(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplaySetProhibition(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplaySetProhibitionForVsh(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceRemoteplaySetRpMode(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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