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The managed SceRudp.Rudp.EnableInternalIOThread in PPSA06888's Unity metadata takes (uint stackSize, uint priority, ulong affinity), which gives the signature. Like sceRudpEnableInternalIOThread it reports RUDP_ERROR_NOT_INITIALIZED before sceRudpInit and success after it, without starting a thread. Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>