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Since #4048 enabled robustBufferAccess2, AMD's Windows driver draws nothing in agc_driver_layered_volume_draw and agc_driver_layered_volume_vertex, and the selected loads make the high half of agc_driver_subvector_loop's wave64 skip its loop. Until the cause is found, that driver does not get the feature, and its loads keep their selections. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>