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AnyPS5/docs/dev
TibixDev 48bb99d477 fix(agc): decode implicit six-face cube extents
Treat equal BASE_ARRAY and DEPTH as a six-face cube. Measured with image_load, image_sample and image_get_resinfo on RX 6600 gfx1032 using base slices 0, 5 and 6. Partial cube ranges still throw because filtered sampling differs from load bounds.

Graphics tests and GPU snapshot/storage sampling tests pass for all six faces at each tested base.

Assisted-by: OpenAI Codex
2026-10-08 11:00:04 +03:00
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