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A PS5 (firmware 13.60) reports CPU write 0x2 with CPU read 0x1, 0x80 with 0x40 and 0x200 with 0x100 after a map, sceKernelMprotect, sceKernelMtypeprotect or POSIX mprotect; GPU write 0x20 keeps GPU read 0x10 clear. sceKernelVirtualQuery and sceKernelQueryMemoryProtection now report the protection that way.