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AnyPS5/docs/dev
thuanquangandClaude Opus 5.5 552ab7da47 fix(shader): flush v_div_fixup_f16 src1 and src2 by the f16 denormal field
On RDNA2 (gfx1031) f16 denormal modes 0 and 2 flush the denominator and
numerator of v_div_fixup_f16 to a zero of the same sign and keep a
denormal quotient and result, as v_div_fixup_f32 does with the f32
field. The translation used them unflushed in every mode, so 0x0001 / 0
gave +infinity instead of the default NaN.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 13:21:18 +07:00
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