Files
AnyPS5/core/libs/prx/libSceConvertKeycode/Export.cpp
T
OverkillLabsandClaude Sonnet 5 56d061a350 style(prx): apply CONVENTIONS.md to misc PRX additions
Strip inline explanatory comments (comments are restricted to
technical-debt markers, #endif, and namespace-close trailers) from
HitLog.hpp, libSceConvertKeycode, libSceVoiceChat, libScePngEnc, and
the new hunk in libScePlayGo; add the missing #endif trailer comment
to HitLog.hpp's include guard. Rename the local helpers/params that
didn't match the naming convention: log_soft -> logSoft and
Readable -> readable (private free functions, camelCase), and
snake_case arguments (user_id, request_id, memory_address,
memory_size, output_info) to camelCase. NID export functions and
pre-existing upstream code (libScePlayGo's existing snake_case
parameters, PngEnc's vendored stb_image_write.h) are left untouched.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-29 04:24:39 +03:00

25 lines
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C++

#include <cstdint>
#include "SceTypes.hpp"
#include "HitLog.hpp"
#include "prx/libc/include/General.hpp"
namespace {
constexpr int kErrInvalidAddress = static_cast<int>(0x80BC0031u);
constexpr int kErrInvalidUserId = static_cast<int>(0x80BC0010u);
} // namespace
extern "C" {
int APS5_VABI sceConvertKeycodeGetImeKeyboardType(int32_t userId, uint32_t* type) {
if (type == nullptr) return kErrInvalidAddress;
if (userId < 0) return kErrInvalidUserId;
*type = 0;
return 0;
}
int APS5_VABI sceConvertKeycodeGetVirtualKeycode(std::uint64_t a0, std::uint64_t a1, std::uint64_t a2, std::uint64_t a3) {
APS5_HIT("CONVERTKEYCODE", "sceConvertKeycodeGetVirtualKeycode args 0x%llx 0x%llx 0x%llx 0x%llx -> error (signature unknown)",
static_cast<unsigned long long>(a0), static_cast<unsigned long long>(a1), static_cast<unsigned long long>(a2), static_cast<unsigned long long>(a3));
return kErrInvalidAddress;
}
}