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Titles that link the character conversion library under its module name need libSceCesCs-module.prx, which nothing built: Void Terrarium (PPSA03061, #5055) and Call of Duty: Black Ops (PPSA34501, #5389) were run with a copy of libSceCesCs.prx under that name. Both libraries are now built from the same source by add_sce_ces_library, as libScePsml and libSceFont-module are, and guest_ces_module runs the CesCs test against the module-named library. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
6 lines
258 B
CMake
6 lines
258 B
CMake
function(add_sce_ces_library target)
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add_library(${target} SHARED EXCLUDE_FROM_ALL ${CMAKE_CURRENT_FUNCTION_LIST_DIR}/Export.cpp)
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target_include_directories(${target} PRIVATE ${LIBS_INCLUDE_DIR})
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configure_windows_unwind(${target})
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endfunction()
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