Files
AnyPS5/docs/dev
62eff52c45 feat(agc): sample depth plane arrays from a later base slice
A T# reading a depth surface's planes as a 2D array whose BASE_ARRAY is past slice 0 views the plane
copy from that slice (the copy holds slices 0 to LAST_ARRAY), instead of being refused. A 2D binding
of such a plane array reads its base slice through a one-slice view. Resident Evil Village
(PPSA01556: a D32 array read as R32F from slice 1) and Diablo II: Resurrected (PPSA03912: a D16 array
read as R16_UINT from slice 1) stopped on the refusal.

Rebased onto main from EagleBearerYS's adaptation to the current DepthPlaneCopy.

Co-Authored-By: EagleBearerYS <75296019+EagleBearerYS@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-15 02:27:10 +13:00
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