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AnyPS5/docs/dev/debt/libSceImeDialog.md
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libSceImeDialog technical debt

Silent stubs

  • sceImeDialogInit (libSceImeDialog) shows no dialog: the text is typed on the host keyboard, which ImeTextInput forwards from the game window through libSceIme while no IME panel is open. Text, Backspace, Delete, Left, Right, Home and End edit the text, Enter accepts it (end status 0) and Escape cancels (end status 1). The controller cannot type, the title, placeholder, type and options are not shown or applied, and line breaks cannot be typed. While the dialog runs, key presses do not reach the keyboard-to-pad bindings of PadInput

Unknown function info