mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-18 23:07:07 -05:00
54 lines
998 B
C++
54 lines
998 B
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceAgcAcbPushMarkerSpan() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcAcbSetMarkerSpan() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcAcquireMemSetEngine() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDcbPushMarkerSpan() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcDcbSetMarkerSpan() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcSetSemaphoreMemory() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcCbMemsetExclusive() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcSetShaderInstrumentation() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceAgcGetShaderInstrumentation() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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