mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-22 16:43:05 -05:00
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#include <cstdint>
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#include <cstddef>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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struct ShellUIUtilLaunchParameter;
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extern "C" {
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int APS5_VABI sceShellUIUtilCreateTaskToken() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceShellUIUtilGetAppUrl(const char* application, const char* parameter, char* output, std::uint32_t capacity, std::uint32_t* outputSize) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceShellUIUtilInitialize() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceShellUIUtilLaunchByUri(const char* uri, const ShellUIUtilLaunchParameter* parameter) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceShellUIUtilLaunchTask(std::int32_t taskToken, const char* uri, char* output, std::uint32_t capacity) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceShellUIUtilTerminate() {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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