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The branch invented AUDIO3D_ERROR_NOT_SUPPORTED as 0x80EA0005, which shadPS4's error enum names OUT_OF_MEMORY. Both shadPS4 and prosper put the unsupported buffer mode at 0x80EA0008, prosper from the PS5 module's own error table. The debt entries now name the reference behind each unverified choice: the downmix coefficients and the dropped LFE follow shadPS4 (fpPS4 agrees) against prosper's contradiction, the channel order follows shadPS4, prosper and fpPS4, the return of sceAudio3dAudioOutOutput follows KytyPS5 and prosper against shadPS4's total-sample answer, and the full-queue NOT_READY follows shadPS4, the only reference with a body. The stubs leave the branch: this pull request carries the bed path alone.