Files
AnyPS5/core/libs/prx/libSceMove/Export.cpp
T

34 lines
916 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceMoveClose(int32_t handle) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceMoveGetExtensionPortInfo(int32_t handle, void* data) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceMoveReadStateLatest(int32_t handle, void* data) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceMoveReadStateRecent(int32_t handle, int64_t timestamp, void* data, int32_t* out_count) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceMoveResetLightSphere(int32_t handle) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceMoveSetLightSphere(int32_t handle, uint8_t red, uint8_t green, uint8_t blue) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}