Files
AnyPS5/docs/dev
thuanquangandClaude Opus 5.5 7b45d1034e fix(shader): run buffer atomics through a V# off a DWORD boundary
The binding plan refused every buffer atomic through a V# whose base is
not a multiple of 4. On RDNA2 such an atomic works when base + offset is
on a DWORD boundary and stops the dispatch otherwise, which the runtime
buffer atomic already does, so the refusal is dropped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 03:22:06 +07:00
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