Files
AnyPS5/core/libs/prx
keravyn-opsandClaude Opus 5.5 8854867021 test(agc): cover the depth and stencil fast clear a recorded HTILE fill leaves
RecordedFillClearsWithoutWait now also runs with a D32_SFLOAT_S8_UINT target: a
recorded SMem 0 fill (0xf0) over the HTILE clears depth and stencil at the bind
without a GPU wait, and is stored back as expanded (0xfffff3ff). The stencil case
alone fails with APS5_NO_PENDING_HTILE_FILLS=1.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 05:16:01 +02:00
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