Files
AnyPS5/core/libs/prx/libSceBgft/Export.cpp
T

122 lines
3.4 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceBgftServiceInit(void* params) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceTerm(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadPauseTaskAll() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadResumeTaskAll() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadStartTaskAll() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadStopTaskAll() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadFindActivePatchTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadFindActivePupTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadFindTaskByContentId(const char* contentId, int32_t subType, int32_t* taskId) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadGetProgress(int32_t taskId, void* progress) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadPauseTask(int32_t taskId) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadResumeTask(int32_t taskId) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadStartTask(int32_t taskId) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceDownloadStopTask(int32_t taskId) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadFindActiveGameAndGameAcTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadFindActiveTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadGetGameAndGameAcProgress() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadGetPatchProgress() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadGetPlayGoProgress() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadGetProgress() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadGetTaskInfo() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadPauseTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadRegisterTaskByStorageEx() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadResumeTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadStopTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadStartTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntDownloadUnregisterTask() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBgftServiceIntInit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}