mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-18 23:07:07 -05:00
sceNpEAAccessInitialize and sceNpEAAccessTerminate resolve the NIDs 7CxI50-xlCk and pMxXhNozUX8, which shadPS4 names in np_partner.cpp. The stubs still throw; only the names and no-argument signatures change.
16 lines
268 B
C++
16 lines
268 B
C++
#include "prx/libc/include/General.hpp"
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extern "C" {
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int APS5_VABI sceNpEAAccessInitialize(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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int APS5_VABI sceNpEAAccessTerminate(void) {
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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