Files
AnyPS5/core/libs/prx/libSceTextToSpeech/Export.cpp
T

59 lines
1.1 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceTextToSpeechCancelImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechCloseImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechGetStatusImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechInitImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechOpenImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechPauseImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechResumeImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechSpeakContinuousImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechSpeakImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceTextToSpeechTermImpl() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}