Files
AnyPS5/core/libs/prx/libSceConvertKeycode/Export.cpp
T

55 lines
2.3 KiB
C++

#include <cstdint>
#include <stdexcept>
#include <string>
#include "SceTypes.hpp"
#include "HitLog.hpp"
#include "prx/libc/include/General.hpp"
namespace {
constexpr int kErrInvalidAddress = static_cast<int>(0x80BC0031u);
constexpr int kErrInvalidUserId = static_cast<int>(0x80BC0010u);
constexpr std::uint32_t kIgnoredStateBits = 0x4000000u;
char16_t UsCharacter(std::uint16_t keycode) {
static constexpr char16_t kPunctuation[] = u"-=[]\\\0;'`,./";
static constexpr char16_t kKeypad[] = u"/*-+\0" u"1234567890.";
if (keycode >= 0x04 && keycode <= 0x1D) return static_cast<char16_t>(u'a' + (keycode - 0x04));
if (keycode >= 0x1E && keycode <= 0x26) return static_cast<char16_t>(u'1' + (keycode - 0x1E));
if (keycode == 0x27) return u'0';
if (keycode == 0x2C) return u' ';
if (keycode >= 0x2D && keycode <= 0x38) return kPunctuation[keycode - 0x2D];
if (keycode == 0x64) return u'\\';
if (keycode >= 0x54 && keycode <= 0x63) return kKeypad[keycode - 0x54];
return 0;
}
} // namespace
extern "C" {
int APS5_VABI sceConvertKeycodeGetImeKeyboardType(int32_t userId, uint32_t* type) {
if (type == nullptr) return kErrInvalidAddress;
if (userId < 0) return kErrInvalidUserId;
*type = 0;
return 0;
}
int APS5_VABI sceConvertKeycodeGetVirtualKeycode(std::uint64_t a0, std::uint64_t a1, std::uint64_t a2, std::uint64_t a3) {
APS5_HIT("CONVERTKEYCODE", "sceConvertKeycodeGetVirtualKeycode args 0x%llx 0x%llx 0x%llx 0x%llx -> error (signature unknown)",
static_cast<unsigned long long>(a0), static_cast<unsigned long long>(a1), static_cast<unsigned long long>(a2), static_cast<unsigned long long>(a3));
return kErrInvalidAddress;
}
int APS5_VABI sceConvertKeycodeGetCharacterFromKeyboardData(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceConvertKeycodeGetCharacter(std::uint16_t keycode, std::uint32_t state, std::uint32_t type, char16_t* character) {
if (character == nullptr) return kErrInvalidAddress;
if ((state & ~kIgnoredStateBits) != 0) throw std::runtime_error("sceConvertKeycodeGetCharacter: unsupported state " + std::to_string(state));
if (type != 0) throw std::runtime_error("sceConvertKeycodeGetCharacter: unsupported keyboard type " + std::to_string(type));
*character = UsCharacter(keycode);
return 0;
}
}